Cherokee missions
Cherokee missions is a list of missions for
Cherokee. It requires the
Leviathan expansion for the mission tree to be full.[1]

National missions[edit | edit source]
Stable government[edit | edit source]
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Please help with verifying or updating this section. It was last verified for version 1.32. |
Mission | Completion requirements | Effects | Prerequisites |
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Improve Cherokee[edit | edit source]
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Please help with verifying or updating this section. It was last verified for version 1.32. |
Mission | Completion requirements | Effects | Prerequisites |
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If ![]() ![]() Else, |
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At least one of:
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Regional missions[edit | edit source]
Modernization[edit | edit source]
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Please help with verifying or updating this section. It was last verified for version 1.32. |
Mission | Completion requirements | Effects | Prerequisites |
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The country:
Any neighbouring country: |
The country: |
Southeastern development[edit | edit source]
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Mission | Completion requirements | Effects | Prerequisites |
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The country:
All neighbouring countries:
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The country gains country modifier “Birdmen Hunting” for ![]() |
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Any country in the world:
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The country:
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The country owns at least 15 provinces in the following areas:
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The country: | ![]() | |
The country owns at least 2 provinces with either: | Every owned provinces with a ![]() ![]() |
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The country: | The country gains country modifier “Solar Blessing” for ![]() |
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The country: | The country: |
Generic New World missions[edit | edit source]
Diplomatic missions[edit | edit source]
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Mission | Completion requirements | Effects | Prerequisites |
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Country:
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Country gains ![]() |
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Country has at least ![]() |
Country gets “Influential Diplomats” for ![]() |
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Country has at least 2 non-tributary subjects | Country gets “Obedient Subjects” for ![]() |
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No province in our capital's area is owned by another country | Country gains:
Country gets “Hegemonic Ambition” for |
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No province in our capital's region is owned by another country | Country gains:
Country gets “Hegemonic Ambition” for |
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Government is neither ![]() |
Country gets “Colonize the Continent” for the rest of the game, giving the following effects: | ![]() |
Military missions[edit | edit source]
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Please help with verifying or updating this section. It was last verified for version 1.31. |
Mission | Completion requirements | Effects | Prerequisites |
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Country has 100% of the ![]() |
Country gets “Thriving Arms Industry” for ![]() |
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Country has an army with at least 80,000 ![]() |
Country gets “Army Enthusiasm” for ![]() |
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Government is neither ![]() Country has embraced the |
Country gains ![]() Country gets “Inspiring Victory” for |
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At least 5 provinces in the Europe continent are owned by the country or non-tributary subjects | Country gains: | ![]() | |
Country does not own any province with at least ![]() |
Country gains ![]() |
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At least one of: | Country gets “Building Spree” for ![]() |
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Administrative missions[edit | edit source]
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Please help with verifying or updating this section. It was last verified for version 1.31. |
Mission | Completion requirements | Effects | Prerequisites |
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Country's ![]() |
Country gets “Growing Economy” for ![]() |
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Country controls at least 75% of the trade in the home trade node |
Random[2] provinces gain “Dominant Trade Hub” for the rest of the game, giving the following effects: |
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Country's ![]() |
The ![]() All owned provinces within the area of the capital get “Growth of Capital” for |
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Country has at least ![]() |
Country gets “Strong Treasury Department” for ![]() |
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Country has at least ![]() |
Country gains ![]() Country gets “Imperial Ambition” for |
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References[edit | edit source]
- ↑ The script code is located in /Europa Universalis IV/missions/Cherokee_Missions.txt, /Europa Universalis IV/missions/Southeastern_Natives_Missions.txt and /Europa Universalis IV/missions/New_World_Missions.txt.
- ↑ Province should be in home trade node and: