Cherokee events

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This is a list of events for Flag of Cherokee Cherokee.[1]

Events

id

Msg event.pngGreat Smoky Mountains

The mountains contain us. We inhabit their rocky surface, hide in the undergrowth, breath as their animals, hunt their animals; they have always been here, we have not. A group of our youngest men went into the mountains this morning, in the pursuit of an ancient legend our elders used to tell - a magical lake, hidden to the human eye.
They seem to have returned victoriously, since their shouts of joy could be heard from every corner of our village. They have, in fact, found a lake: its surface as a scrubbed moon, shining perfectly. They firmly believe that this is the one the legend foretells and their enthusiasm is now shared by the rest of our tribe.


 
This event happens only once during a campaign.
Trigger conditions
  • Is Flag of Cherokee Cherokee
  • Is not at war
  • Owns core province Kituwah
  • Does not have country modifier “Sacred Lake”
Mean time to happen

240 months


Event button 547.png
Sometimes it is necessary to believe in legends.
  • Gain country modifier “Sacred Lake” for Time Icon.png 10 years, giving the following effects:
    • Religious unity.png +20% Religious unity
    • Tolerance of the true faith.png +1 Tolerance of the true faith
Event button 547.png
This is nonsense.
  • Gain Administrative power.png 50 administrative power


id

Msg event.pngRetaliation

The day dawns red. If the member of a clan kills the member of another, justice must be done and balance must be restored. A man approaches [Root.Monarch.GetName]'s tent, rapid breathing, his hands almost trembling. He states that one of our people has murdered his younger brother, and he demands compensation.
Our leader nods in silence, and points to the offender's tent. Other members of their clan come soon after with a severe expression; they follow him. This is not about solely revenge, it is about harmony, about life itself. The souls of the dead cannot rest at peace until blood is spilled in exchange of their own. That foreign man raises his arm, a knife tightly held, a scream, someone cries - then silence.


 
This event happens only once during a campaign.
Trigger conditions
  • Is Flag of Cherokee Cherokee
  • Is not at war
  • Religion is Totemism Totemist
  • Country's capital:
    • Does not have province modifier “Blood Revenge”
Mean time to happen

480 months


Event button 547.png
This is as it should be.
  • Country's capital:
    • Gain province modifier “Blood Revenge” for Time Icon.png 10 years, giving the following effect:
      • Local manpower modifier.png −25% Local manpower modifier


id

Msg event.pngEuropean Contact

The village children are the first to notice it. They come running back to their parents and start mumbling nonsense, shouting and pointing into the distance. "Pale faces" are the most repeated words among their whispers.
Soon, the outsiders are here. Their behaviour is respectful, almost curious, as they speak to each other and to some of our elders. Children hide behind their parents, some of them are told to get back into their houses after seeing the unusual weapons they wield. The foreigners enter [Root.Monarch.GetName]'s tent, and they start to negotiate in a language no one can comprehend.


 
This event happens only once during a campaign.
Trigger conditions Mean time to happen

1 month


Event button 547.png
Disease comes with them!
  • Lose Stability.png 1 stability


id

Msg event.pngTreaty With Foreign Traders

With the arrival of foreigner merchants, our relationship with the Europeans has been greatly improved and we have agreed to sign a trade agreement so we can provide them with deerskin, animal fur and different types of plants, and they provide us with firearms for our wars against neighboring tribes.

 
This event happens only once during a campaign.
Trigger conditions
  • Is Flag of Cherokee Cherokee
  • Owns core province Kituwah
  • No owned province:
    • Has province modifier “Trade With Foreigners”
  • If Flag of England England exists
    • Flag of England England:
      • Is not at war with us
      • Owns any province in North America
  • Else, if Flag of Great Britain Great Britain exists
    • Flag of Great Britain Great Britain:
      • Is not at war with us
      • Owns any province in North America
  • Else, if Flag of United States United States exists
    • Flag of United States United States:
      • Is not at war with us
      • Owns any province in North America
  • Else:
    • Is not at war

The year is 1684 or later.

Mean time to happen

12 months


Event button 547.png
It is a fair trade.
  • One random owned and cored province:
    • Gain province modifier “Trade With Foreigners” for Time Icon.png 20 years, giving the following effect:
      • Local trade power.png +0.25 Local trade power
  • If has enacted the “War Band” or “Settle Down” government reform
    • Enact government reform "Trading with Foreigners"


id

Msg event.pngCherokee National Council

Since the arrival of the European settlers, our people have endured harsh and precarious conditions: wars, treason, diseases. Our population has been diminished due to all these factors, and our land has been taken away from us, forcing our tribe to move around and, in some cases, leave our rightful place behind. But we must resist. We need to reform our government to show them that we are all at the same level, we need to speak their same political language and never let them intimidate us.
A new system modeled after theirs shall be elected: we need a principal chief, a senate and a house of representatives that will look after the interests of our nation.


 
This event happens only once during a campaign.
Trigger conditions
  • Is Flag of Cherokee Cherokee
  • At least one of:
    • All of:
      • Has enacted the “Clan Council” government reform
      • Country's total Development.png development is at least 100
    • Has enacted the “Rule by the Public” government reform
Mean time to happen

1 month


Event button 547.png
A National Council shall be created.
  • If Stability.png Stability is less than +3
    • Gain Stability.png 1 stability
    • Gain Administrative power.png 50 administrative power
    • Gain Reform progress growth.png 15 reform progress
  • Else:
    • Gain Administrative power.png 100 administrative power
    • Gain Reform progress growth.png 15 reform progress


Footnotes

  1. The script code is located in /Europa Universalis IV/events/flavorCHE.txt