Champan missions

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This is a list of Mission.png missions for Flag of Champa Champa. [1]

Reconquer IndrapuraConquer VietnamSubjugate the HighlandsPrey on KhmerMalay ConnectionsThe Champa FleetExpedition to TondoEastern Expeditions.5BRoot.GetAdjective.5D NavyTrade DominanceThe Spice Must FlowTrade SupremacyInvade the MainlandVassal KingdomsReligious ConversionReligious DominanceUnite NusantaraExpel EuropeansPalopo IronBanjar TextilesLampung PeppersMoluccan ClovesSea CucumbersChampan missions.png
Clicking on a mission icon leads to the appropriate table row.

National missions[edit | edit source]

Conquest[edit | edit source]

Mission Completion requirements Effects Prerequisites
Reconquer Indrapura icon
Reconquer Indrapura
The cities of Indrapura and Kandarapura have fallen to the Vietnamese invasion. we must reverse the tide and reclaim the cities.
Flag of Champa Champa owns the following provinces:
  • Indrapura
  • Hue

Province Hue:

  • Change Culture icon.png culture to Cham
  • Change religion to Champa's religion
  • Rename province to Kandarapura
  • Rename provincial capital to Kandarapura

Flag of Champa Champa gains permanent claims on the following areas:

  • Annam
  • Sông Hông
Conquer Vietnam icon
Conquer Vietnam
The Dai Viet invaders must not only be driven back, but subjugated under our rule to ensure that they never pose a threat to Champa again.
All provinces in the following areas are owned by Flag of Champa Champa or its non-tributary subject:
  • Annam
  • Sông Hông
Flag of Champa Champa:
  • Gains Yearly prestige.png 25 prestige
  • Gains country modifier “Resurgence of Cham Culture” for the rest of the game, giving the following effect:
    • Culture conversion cost.png −20% Culture conversion cost
Mission asian cannon.png Reconquer Indrapura
Subjugate the Highlands icon
Subjugate the Highlands
The highland tribes evade the rule of any state. We must introduce them to civilization.
All provinces in the following area are owned by Flag of Champa Champa or its non-tributary subject:
  • Tay Nguyen
Flag of Champa Champa:
  • Gains Administrative power.png 100 administrative power
  • Gains permanent claims on the following area:
    • Mekong
Prey on Khmer icon
Prey on Khmer
The Khmer Empire is reeling from the Thai invasion. We should use this opportunity to sack their new capital and claim the Mekong.
If DLC Leviathan.png 'Leviathan' is active
  • Has pillaged the Flag of Khmer Khmer capital

All provinces in the following area are owned by Flag of Champa Champa or its non-tributary subject:

  • Mekong
Flag of Champa Champa: Mission kowtow.png Subjugate the Highlands

Establish colonies[edit | edit source]

Mission Completion requirements Effects Prerequisites
Malay Connections icon
Malay Connections
The Cham are a Malay people, but we have become isolated from much of the Malay world. We should rebuild our connections by seeking an alliance with one of the emerging Muslim powers in Nusantara.
At least one of:
  • Any country in the world:
    • Culture icon.png Culture is in Malay group
    • Country's total Development.png development is at least 50
    • Religion is Sunni Islam Sunni
    • Is our Alliance.png ally
  • At least 5 owned provinces with:
    • Province is in Malaya region
    • Province religion is Sunni Islam Sunni
Flag of Champa Champa:
The Champa Fleet icon
The Champa Fleet
Champa is a maritime kingdom, but the Vietnamese invasions have forced us to focus on the land. We should rebuild the trade fleet.
Flag of Champa Champa has at least Light ship.png 15 light ships Flag of Champa Champa gains country modifier “Cham Maritime State” for Time Icon.png 20 years, giving the following effects:
  • Diplomatic reputation.png +2 Diplomatic reputation
  • Trade efficiency.png +15% Trade efficiency
Mission mosque.png Malay Connections
Expedition to Tondo icon
Expedition to Tondo
We should launch a military expedition to Tondo, beginning a Champa maritime empire.
Flag of Champa Champa:
  • Has at least Colonists.png 1 colonist

All provinces in the following area are owned by Flag of Champa Champa or its non-tributary subject:

  • Southern Luzon
Flag of Champa Champa gains country modifier “The Champa Expeditions” for the rest of the game, giving the following effect:
  • Colonial range.png +25% Colonial range
Mission junk boat.png The Champa Fleet
Eastern Expeditions icon
Eastern Expeditions
Rumors tell of a great continent to the east ripe for exploration and exploitation. We should charter an expedition and confirm the veracity of these rumors.
Flag of Champa Champa has any Subject colony icon.png colonial nation subject Flag of Champa Champa gains Diplomatic power.png 200 diplomatic power Mission asian cannon.png Expedition to Tondo


Indonesian missions[edit | edit source]

Control trade[edit | edit source]

Mission Completion requirements Effects Prerequisites
[Root.GetAdjective] Navy icon
[Root.GetAdjective] Navy
It is all but impossible to lead campaigns of conquest on foot in this region. We must maintain a powerful fleet of galleys and enough transport ships to carry our soldiers.
Country has at least Galley.png 30 galley ships Country gets “Galley Warfare” for Time Icon.png 20 years, giving the following effect:
  • Galley combat ability.png +20% Galley combat ability
Trade Dominance icon
Trade Dominance
In Nusantara the success of an empire is measured in its ability to control trade.
If DLC Dharma.png Dharma is active:
  • Owns any province with Province trade power value.png center of trade of at least level 3

Our country controls at least 60% of the trade in the home trade node

Country gets “Indonesia Trade Dominance” for Time Icon.png 20 years, giving the following effect:
  • Trade efficiency.png +15% Trade efficiency
The Spice Must Flow icon
The Spice Must Flow
We must achieve complete dominance over the spice trade, both in terms of production and distribution.
Country has the trading in bonus for Spices.png Spices

Country is the leading producer of Spices.png Spices

Country gets “The Spice Must Flow” for the rest of the game, giving the following effect:
  • Goods produced modifier.png +5% Goods produced modifier
Mission market place with asian traders.png Trade Dominance
Trade Supremacy icon
Trade Supremacy
The Straits of Malacca shall become far more than one stop along the maritime silk road. We shall make our homeland into the very center of global commerce.
Country is Flag of Malaya Malaya

Malacca trade node:

  • Is the highest valued trade node in the world
  • Our country is the strongest trade power in this node
Country gains Mercantilism.png 10% mercantilism Mission asian trader.png The Spice Must Flow

Dominate the islands[edit | edit source]

Mission Completion requirements Effects Prerequisites
Vassal Kingdoms icon
Vassal Kingdoms
We should not expand only through direct conquest. We should also subjugate other kingdoms and collect tribute from them.
Country has at least 3 vassals which:
  • Liberty desire.png Liberty desire is less than 50%
Country gets “Extracting Tribute” for Time Icon.png 20 years, giving the following effect:
  • Income from vassals.png +100% Income from vassals
Religious Conversion icon
Religious Conversion
The religious landscape of Nusantara is changing, and not necessarily in our interests. We must ensure that the people of our region follow the true faith.
It is not the Age of Discovery.png Age of Discovery

Religion is not in Pagan group
All provinces in the following areas have same religion as our country or are open for colonization:

  • If capital is in Kutai, Brunei, Kalimantan, Banjar or Sabah areas
    • All provinces in above areas
  • If capital is in East Java, Central Java, West Java, Lesser Sunda Islands, Surabaya or Banten areas
    • All provinces in above areas
  • If capital is in Aceh, Riau, Lampung, Jambi, Batak or Minangkabau areas
    • All provinces in above areas
  • If capital is in Central Tenasserim, North Tenasserim, Malaya, Johor, North Malaya or Malacca areas
    • All provinces in above areas
  • If capital is in Moluccas, North Sulawesi, South Sulawesi, Makassar or Spice Islands areas
    • All provinces in above areas
  • If capital is in Northern Luzon, Southern Luzon, East Mindanao, West Mindanao, Visayas or Palawan areas
    • All provinces in above areas
  • Else:
    • At least 30 provinces in any area
Country gets “Devotees of the Faith” for the rest of the game, giving the following effect:
  • Missionary maintenance cost.png −20% Missionary maintenance cost
Religious Dominance icon
Religious Dominance
To spread the faith is our sacred duty. All of Nusantara must know the light of the divine.
At least 60 provinces in the following regions have same religion as our country:

Country has converted at least 20 provinces.

Country gets “Religious Dominance” for the rest of the game, giving the following effect:
  • Tolerance of the true faith.png +2 Tolerance of the true faith
Mission hands praying.png Religious Conversion
Unite Nusantara icon
Unite Nusantara
All the peoples of the isles must be united into a single nation.
Country is Flag of Malaya Malaya

At least 70 provinces in the following regions are owned by our country:

Country gains permanent claims on the following region:

Country gets “United Nusantara” for the rest of the game, giving the following effect:

  • Diplomatic reputation.png +1 Diplomatic reputation
Invade the Mainland icon
Invade the Mainland
Now that we have gathered the full strength of Nusantara, we can set our sights to the mainland, where crumbling kingdoms are ripe for conquest.
At least 50 provinces in the following region are owned by our country or its non-tributary subjects: Country gains permanent claims on the following region:

Country gets “Military Domination” for Time Icon.png 15 years, giving the following effect:

  • Morale of armies.png +10% Morale of armies
Mission invade island.png Unite Nusantara
Expel Europeans icon
Expel Europeans
The European powers are unwanted invaders in Nusantara. We will not be forced into unequal trade deals or accept their deceitful promises of protection. We will drive them out.
It is currently the Age of Revolutions.png Age of Revolutions or Age of Absolutism.png Age of Absolutism

No province in the following regions is owned by a country with Western technology group Western or Eastern technology group Eastern technology group

Country gains:
  • Absolutism.png 20 absolutism
  • Administrative power.png 100 administrative power
  • Diplomatic power.png 100 diplomatic power
  • Military power.png 100 military power
Mission invade island.png Unite Nusantara


Exploit local resources[edit | edit source]

Mission Completion requirements Effects Prerequisites
Palopo Iron icon
Palopo Iron
Sulawesi is named after its rich iron deposits. It would be foolish for us not to exploit these resources by building a weapons manufactory.
Province Palopo:
  • Is owned by our country or its non-tributary subjects
  • Has Weapons manufactory.png Weapons Manufactory building
Province Palopo gains permanent province modifier “Palopo Iron” for the rest of the game, giving the following effect:
  • Local goods produced +2 Local goods produced
Banjar Textiles icon
Banjar Textiles
Banjar's textile production is booming. We should encourage this industry by constructing a textile manufactory.
Province Banjar:
  • Is owned by our country or its non-tributary subjects
  • Has Textile manufactory.png Textile Manufactory building
Province Banjar gains permanent province modifier “Banjar Textiles” for the rest of the game, giving the following effect:
  • Local production efficiency.png +25% Local production efficiency
Lampung Peppers icon
Lampung Peppers
The southern region of Sumatra is famous for producing a huge portion of the world's peppers. We should ensure maximum yields by establishing factories in Lampung.
Province Tulangbewang:
  • Is owned by our country or its non-tributary subjects
  • Has Trade Company Trade Station building
Province Tulangbewang gains permanent province modifier “Lampung Pepper” for the rest of the game, giving the following effect:
  • Local goods produced +2 Local goods produced
Moluccan Cloves icon
Moluccan Cloves
Cloves are among the most highly prized goods in the world. If we could gain a monopoly on cloves, we could be rich beyond our dreams.
Provinces Ternate and Tidore:
  • Are owned by our country or its non-tributary subjects
  • Have Trade Company Trade Station building
Provinces Ternate and Tidore gain permanent province modifier “Clove Boom” for the rest of the game, giving the following effect:
  • Local production efficiency.png +20% Local production efficiency
Sea Cucumbers icon
Sea Cucumbers
Traders from Sulawesi tell of an island to the south where people harvest sea cucumbers. We should discover this island and either trade for this valuable commodity or else take over its production by force.
Province Tiwi:
  • At least one of:
    • Province is owned by our country or its non-tributary subjects
    • Province owner is allied to our country
  • If produces Gold Gold
    • Province Development.png Development is at least 15
  • Else:
    • At least one of:
      • Has Naval equipment.png Naval Equipment Manufactory building
      • Has Latin trade depot.png Trade Depot building
      • Has any manufactory
Province Tiwi gains permanent province modifier “Sea Cucumbers” for the rest of the game, giving the following effect:
  • Local goods produced +3 Local goods produced


References[edit | edit source]

  1. The script code is located in /Europa Universalis IV/missions/Champa_Missions.txt and /Europa Universalis IV/missions/Indonesian_Missions.txt.