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East Indies super-region

(Redirected from Cebu)
These articles refer to the state of the world at the start of the grand-campaign (1444-11-11).
The regional divisions of the East Indies super-region.
East Indies super-region
Burma region
Indochina region
Indonesia region
Malaya region
Moluccas region

East Indies super-region is stretched from the southeastern part of Asia and across the islands up to Oceania. The super-region can be divided into smaller zones of conflict: the mainland section to the north, the main islands in the center and the archipelago islands to the east.

The mainland is situated between two other super-regions, one of which is the home of Flag of Ming Ming, an existing great power flying the banner of the Emperor of china icon.png Emperor of China. The other super-region tends to raise a strong contender towards the mid-to-late game laying a claim to the Indian sub-continent. For the most part the nations on the mainland remain safe from outside threats due Ming being contend with local forces becoming Subject tributary icon.png tributaries or the long time Indian powers require to get a hold of their own regions. The situation allows for the nations of Flag of Dai Viet Dai Viet, Flag of Ayutthaya Ayutthaya, and Flag of Lan Xang Lan Xang to exercise the advantage gained from their tributary status over their non-tributary neighbors in future wars of conquest.

In Burma, the situation is markedly different. Instead of paying tribute to Ming, the collection of Shan principalities and Burmese city-states residing there instead choose to place themselves under the protection of the Flag of Ava Ava Kingdom, who controls most of the Burmese heartland. However, Ava has been steadily declining in recent years, and wars within their sphere of influence are common with states such as Flag of Taungu Taungu vying to once and for all unite the region under one flag.

The main islands, being somewhat distant from Ming and India, becomes a race for the formation of Flag of Malaya Malaya – with the first phase of it involving being the elimination of any existing competition within their local islands. The strongest of the Malayan claimants usually end up as being: the trade dominating Flag of Malacca Malacca, competing with Flag of Pasai Pasai in Sumatra, Flag of Brunei Brunei in Borneo, and Flag of Majapahit Majapahit in Java.

The archipelago islands have always been distant enough to preserve their autonomy even in the face of seemingly stronger neighbors. Although the archipelago has developed into a microcosm of co-existing religions and cultures, the small nation states eventually tend to rival each other due to lack of other options. As time progresses, the power consolidation becomes evident and the once gentle microcosm ends as a power struggle between two medium-sized nations (big powers by local standards).

A potential point of contentious may derive from the local Piety Muslim nations aggressively propagating their religion to provinces of other nations through trade. If not properly contained, this can cause a religious instability within one's country forcing them to convert or risk zealot uprisings.

Due to their surroundings, and them being the last stop on the way to the east, the islands would be the first to learn of the European risk. Towards the mid-game the first European powers start to arrive at the area and target the colonizable provinces – and consequently the nearby island nations that may inhabit them. By the end-game large parts of the islands may find themselves under European rule as they push their way to China and the Far East regions.

Some would say that the divided nature of these rich areas makes them vulnerable. Only time will tell if they can survive the arrival of new faiths, peoples and weapons.

General summaryEdit

The break-down of the East Indies super-region is as follows:

Government types
  • Government monarchy.png Monarchy is the dominant government form in these parts (appearing mainly as Mandala System with Plutocracies appearing more often in the east and south).
  • A single Government republic.png Republic government is located on the most eastern part.
Religions
  • Theravada.png Theravada and Mahayana.png Mahayana in the northern part.
  • Animism Animist and Hinduism Hindu in the eastern and southeastern parts.
  • Sunni Islam Sunni in the central and southwestern parts.
Technology groups
  • All nations in these parts belong to the Chinese technology group Chinese technology group.
Culture groups
  • Burman in the northwestern part.
  • Mon Khmer and Thai in the northern part.
  • Malay in the central, southern and eastern parts.
  • Small pockets of Pacific in the most eastern part.

Formable / Reformable nationsEdit

These nations may not exist at the start of the 1444 grand-campaign. They may still appear if another nation chooses to reform into them:

Revolter nationsEdit

These nations do not exist at the start of the 1444 grand-campaign. They may still appear due to revolts by Separatist rebels.png Separatist rebels (or special events). In (parentheses) are the dates they first appear in.

Yes Cores in 1444
No Cores in 1444


Regional Nations

Notes: These articles refer to the state of the world at the start of the grand-campaign (1444-11-11); meaning, if a nation is picked in other time points it may have different attributes. Table listings include: [1] 1444 starting nations, [2] 1444 releasable nations. Other tags, [3] later start/pure formables/revolters ("wild card" stats), are mentioned at the top. Worth noting, [4] a nation is assigned a home region based on its capital's location, [5] location names use the default localisation for consistency reasons (for searching in-game enter the provided province numbers). For a list of all available tags check the Countries article.

Burma regionEdit

Shan ideas
Notes:

For   Shan countries.


  Traditions:

+50% Chance of new heir
+1 Max promoted culture

  Fortified Cities

+15% Fort defense

  Wet Rice Cultivation

+10% Production efficiency

  Sao Pha

−1 National unrest

  Control of the Gem Trade

+10% Domestic trade power

  Raiders

+1 Land leader shock
+10% Looting speed

  Shan Chronicles

+1 Legitimacy

  Expansionism

+25% National manpower modifier

  Ambition:

+15% Manpower recovery speed

Notes: This region holds provinces necessary for forming   Shan.

State Government Religion Tech group National ideas Culture group Capital Notes
  Arakan    Mandala System   Theravada   Chinese   Arakanese Burman (Arakanese) Mrauk U (579)
  Ava    Mandala System   Theravada   Chinese   Ava Burman (Burmese) Ava (584) Has as tributaries:
  Hsenwi    Mandala System   Theravada   Chinese   Shan South-East Asian (Shan) Hsenwi (583) Tributary of   Ava
  Hsipaw    Mandala System   Theravada   Chinese   Shan South-East Asian (Shan) Hsipaw (2400) Tributary of   Ava
  Kale    Mandala System   Theravada   Chinese   Shan South-East Asian (Shan) Kale (580) Tributary of   Ava
  Mong Kawng    Mandala System   Theravada   Chinese   Shan South-East Asian (Shan) Mong Kawng (2396) Tributary of   Ava
  Mong Nai    Mandala System   Theravada   Chinese   Shan South-East Asian (Shan) Mong Nai (588) Tributary of   Ava
  Mong Pai    Mandala System   Theravada   Chinese   Shan South-East Asian (Shan) Mong Pai (2401) Tributary of   Ava
  Mong Yang    Mandala System   Theravada   Chinese   Shan South-East Asian (Shan) Mong Yang (582) Tributary of   Ava
  Pegu    Mandala System   Theravada   Chinese   Pegu Burman (Mon) Pegu (586)
  Prome    Mandala System   Theravada   Chinese   Burmese Burman (Burmese) Prome (4396) Tributary of   Ava
  Taungu    Mandala System   Theravada   Chinese   Burmese Burman (Burmese) Taungoo (585) Tributary of   Ava

Indochina regionEdit

Dai Viet ideas
Notes:

For   Dai Viet,   Annam and   Tonkin.


  Traditions:

+1 Attrition for enemies
+50% Hostile Core-creation cost

  The Great Proclamation

+10% Infantry combat ability

  Confucian Revival

+1 Yearly prestige

  Autonomous Villages

+20% Fort defense

  Village Militia

+25% National manpower modifier

  Don Dien

−10% Core-creation cost

  Thuan Thiên

+1 Yearly legitimacy

  Literary Reform

−5% Technology cost

  Ambition:

+10% Morale of armies
Laotian ideas
Notes:

For   Laotian countries.


  Traditions:

+10% National tax modifier
+2 Tolerance of the True Faith

  Phra Lak Phra Lam

−1 National unrest

  Nithan Khun Borom

+1 Yearly prestige

  Satsana Phi

+2 Tolerance of heathens

  Laotian Ethnic Diversity

+1 Max promoted culture

  Laotian Elephant Cavalry

+10% Infantry combat ability

  Southern Silk Road

+10% Trade efficiency

  Laotian Hill Warfare

−10% Fort maintenance

  Ambition:

+20% Land force limit modifier
State Government Religion Tech group National ideas Culture group Capital Notes
  Annam    Autocracy   Theravada   Chinese   Dai Viet South-East Asian (Vietnamese) Hue (2373) Releasable by   Dai Viet
  Ayutthaya    Mandala System   Theravada   Chinese   Ayutthayan South-East Asian (Central Thai) Ayutthaya (600)
  Champa    Mandala System   Hindu   Chinese   Cham Malay (Cham) Vijaya (607) Tributary of   Ming
  Dai Viet    Autocracy   Mahayana   Chinese   Dai Viet South-East Asian (Vietnamese) Dong Kinh (613) Tributary of   Ming
  Khmer    Mandala System   Theravada   Chinese   Khmer South-East Asian (Khmer) Oudong (604) Tributary of   Ming
  Lan Na    Mandala System   Theravada   Chinese   Lan Na South-East Asian (Northern Thai) Chiang Mai (589)
  Lan Xang    Mandala System   Theravada   Chinese   Lan Xang South-East Asian (Laotian) Luang Prabang (615) Tributary of   Ming
  Luang Prabang    Autocracy   Theravada   Chinese   Laotian South-East Asian (Laotian) Luang Prabang (615) Releasable by   Lan Xang
  Muan Phuang    Autocracy   Theravada   Chinese   Laotian South-East Asian (Laotian) Xiankhouang (1844) Releasable by   Lan Xang
  Sukhothai    Mandala System   Theravada   Chinese   Sukhothai South-East Asian (Northern Thai) Sukhothai (601) Vassal of   Ayutthaya
  Tonkin    Autocracy   Theravada   Chinese   Dai Viet South-East Asian (Vietnamese) Thanh Hoa (610) Releasable by   Dai Viet

Indonesia regionEdit

Generic ideas
Notes:

Generic Ideas for all countries that don't have one of the other groups.


  Traditions:

−10% Stability cost modifier
−10% Advisor costs

  Preserve our troops

+2.5% Discipline

  Tax Reform

+5% National tax modifier

  Regulated Contracts

−10% Mercenary maintenance

  Contract Law

+5% Global trade power

  Peasant levy

+5% National manpower modifier

  Mercantile Status

+5% Trade steering

  Strengthening Land Tenure

+5% Production efficiency

  Ambition:

+10% National tax modifier
Malayan Sultanate ideas
Notes:

For Muslim countries in the   Malay culture group.


  Traditions:

−10% Ship costs
+10% Trade steering

  Indian Ocean Trade

+1 Merchant

  Sufi Legacy

+2 Tolerance of heathens

  Spice Islands

+10% Production efficiency

  Classical Malay

−5% Idea cost

  Trading Fleets

−20% Naval maintenance modifier
−10% Sailor maintenance

  Heirs of Pasai

+1 Yearly prestige

  Settle the Islands

+20 Global settler increase

  Ambition:

+50% Naval tradition from battles

Notes: This region holds provinces necessary for forming   Malaya.

State Government Religion Tech group National ideas Culture group Capital Notes
  Bali    Autocracy   Hindu   Chinese   Generic Malay (Javanese) Bali (631) Releasable by   Majapahit
  Brunei    Mandala System
  •   Sunni
  •   Shafi'i school
  Chinese   Malayan Sultanate Malay (Bornean) Brunei (636) Guaranteeing   Sulu
  Kutai    Mandala System   Hindu   Chinese   Kutai Malay (Bornean) Kutai (638)
  Majapahit    Mandala System   Hindu   Chinese   Javan Malay (Javanese) Surabaya (628)
  Sunda    Mandala System   Hindu   Chinese   Javan Malay (Javanese) Pakuan (2687)

Malaya regionEdit

Malayan Sultanate ideas
Notes:

For Muslim countries in the   Malay culture group.


  Traditions:

−10% Ship costs
+10% Trade steering

  Indian Ocean Trade

+1 Merchant

  Sufi Legacy

+2 Tolerance of heathens

  Spice Islands

+10% Production efficiency

  Classical Malay

−5% Idea cost

  Trading Fleets

−20% Naval maintenance modifier
−10% Sailor maintenance

  Heirs of Pasai

+1 Yearly prestige

  Settle the Islands

+20 Global settler increase

  Ambition:

+50% Naval tradition from battles
Sumatran ideas
Notes:

For  Muslim   Sumatran countries.


  Traditions:

+10% Production efficiency
+15% Trade range

  Reliance on Trade

+10% Trade efficiency

  Porch of Mecca

+2% Missionary strength

  Spice Pirates

+10% Light ship combat ability
+15% Privateer efficiency

  Center of Scholarship

−15% Advisor costs

  Merchants of the Indian Ocean

+1 Merchant

  Legacy of Srivijaya

+1 Yearly prestige

  Rule of the Sea

+25% Naval force limit modifier

  Ambition:

+20% Fort defense
State Government Religion Tech group National ideas Culture group Capital Notes
  Johor    Autocracy
  •   Sunni
  •   Shafi'i school
  Chinese   Malayan Sultanate Malay (Malayan) Johor (597) Releasable by   Malacca
  Kedah    Plutocracy
  •   Sunni
  •   Maliki school
  Chinese   Malayan Sultanate Malay (Malayan) Kedah (2394)
  Ligor    Mandala System
  •   Sunni
  •   Shafi'i school
  Chinese   Malayan Sultanate Malay (Malayan) Nakhon Si Thammarat (593) Vassal of   Ayutthaya
  Malacca    Plutocracy
  •   Sunni
  •   Shafi'i school
  Chinese   Malayan Sultanate Malay (Malayan) Malacca (596)
  Pagarruyung    Mandala System   Theravada   Chinese   Pagarruyung Malay (Sumatran) Pagaruyung (2681)
  Palembang    Autocracy
  •   Sunni
  •   Shafi'i school
  Chinese   Sumatran Malay (Sumatran) Palembang (622)
  Pasai    Mandala System
  •   Sunni
  •   Shafi'i school
  Chinese   Sumatran Malay (Sumatran) Pasai (2673)
  Pattani    Plutocracy
  •   Sunni
  •   Shafi'i school
  Chinese   Pattani Malay (Malayan) Pattani (594)
  Perak    Autocracy
  •   Sunni
  •   Shafi'i school
  Chinese   Malayan Sultanate Malay (Malayan) Perak (595) Releasable by   Malacca
  Siak    Mandala System
  •   Sunni
  •   Shafi'i school
  Chinese   Sumatran Malay (Sumatran) Siak (620)

Moluccas regionEdit

Luzon ideas
Notes:

For   Pangasinan,   Tondo and   Maynila.


  Traditions:

+1 Yearly navy tradition
+10% Goods produced modifier

  Barangay State

−20% Naval maintenance modifier
−10% Sailor maintenance

  Conquest of Paradise

+1 Attrition for enemies

  Sino-Philippine Trade

+10% Ship trade power

  Tagalog Syncretism

+2 Tolerance of heathens

  Luzon Sailors

−1% Yearly navy tradition decay

  A Safe Haven

−10% Advisor costs

  Expand the Sugar Production

+10% Production efficiency

  Ambition:

+20% Morale of navies
Malayan Sultanate ideas
Notes:

For Muslim countries in the   Malay culture group.


  Traditions:

−10% Ship costs
+10% Trade steering

  Indian Ocean Trade

+1 Merchant

  Sufi Legacy

+2 Tolerance of heathens

  Spice Islands

+10% Production efficiency

  Classical Malay

−5% Idea cost

  Trading Fleets

−20% Naval maintenance modifier
−10% Sailor maintenance

  Heirs of Pasai

+1 Yearly prestige

  Settle the Islands

+20 Global settler increase

  Ambition:

+50% Naval tradition from battles
Sulawesi ideas
Notes:

For   Makassar,   Buton and   Luwu.


  Traditions:

+25% Naval force limit modifier
−10% Sailor maintenance

  Intra-Asian Trade Network

+10% Trade steering

  The Bajau

−1% Yearly navy tradition decay

  The Prau

−20% Light ship cost

  Unification of Sulawesi

+10% National tax modifier

  Encourage Diffusion of Ideas

10% Institution spread

  Entrepot of Trade

+10% Global trade power

  Asymmetrical Resistance

+1 Attrition for enemies

  Ambition:

+10% Trade efficiency
State Government Religion Tech group National ideas Culture group Capital Notes
  Buton    Plutocracy   Animist   Chinese   Sulawesi Malay (Sulawesi) Buton (2716)
  Butuan    Plutocracy   Hindu   Chinese   Butuan Malay (Filipino) Butuan (2702)
  Cebu    Plutocracy   Hindu   Chinese   Cebu Malay (Filipino) Cebu (4352)
  Lanao    Noble Elite
  •   Sunni
  •   Shafi'i school
  Chinese   Mindanao Malay (Filipino) Lanao (653) Releasable by   Maguindanao
  Luwu    Plutocracy   Animist   Chinese   Sulawesi Malay (Sulawesi) Palopo (2715)
  Madyas    Oligarchy   Hindu   Chinese   Madyas Malay (Filipino) Panay (2700)
  Maguindanao    Plutocracy   Animist   Chinese   Mindanao Malay (Filipino) Maguindanao (652)
  Makassar    Plutocracy   Animist   Chinese   Sulawesi Malay (Sulawesi) Makassar (641)
  Maynila    Plutocracy   Animist   Chinese   Luzon Malay (Filipino) Manila (656) Allied with   Tondo
  Pangasinan    Plutocracy   Mahayana   Chinese   Luzon Malay (Filipino) Pangasinan (2698) Tributary of   Ming
  Sulu    Plutocracy
  •   Sunni
  •   Shafi'i school
  Chinese   Malayan Sultanate Malay (Filipino) Sulu (651) Guaranteed by   Brunei
  Ternate    Plutocracy   Animist   Chinese   Moluccan Pacific (Moluccan) Ternate (649)
  Tidore    Plutocracy   Animist   Chinese   Moluccan Pacific (Moluccan) Tidore (650)
  Tondo    Plutocracy   Hindu   Chinese   Luzon Malay (Filipino) Tondo (2697)

Notes: These articles refer to the state of the world at the start of the grand-campaign (1444-11-11); meaning, if a nation is picked in other time points it may have different attributes. Table listings include: [1] 1444 starting nations, [2] 1444 releasable nations. Other tags, [3] later start/pure formables/revolters ("wild card" stats), are mentioned at the top. Worth noting, [4] a nation is assigned a home region based on its capital's location, [5] location names use the default localisation for consistency reasons (for searching in-game enter the provided province numbers). For a list of all available tags check the Countries article.

FootnotesEdit