Canal

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The Suez canal, what aspiring canal workers can look forward to.

Canals are late game 'great project' decisions[1] that primarily function to ease the movement of fleets between theaters of war. They allow for anyone to pass through, regardless of relation to the canal owner. Once completed, they add Trade power.png+20 Trade power to the province and some Prestige.png prestige.

Only independent nations can build canals, but they can be built if the provinces are owned by a vassal. To initiate construction the player must have:

  • Level 26 Administrative tech.png administrative technology
  • Own specific Province icon.png provinces
  • Gold Icon.png A large amount of Ducats for the cost of the canal (varies between canals)

During construction, events[2] will occur where the player will have to choose between investing monarch points or wait an additional length of Time Icon.png time before construction can be completed. The duration of this setback is proportional to the total number of days the canal will be under construction from start to finish, so choosing to delay construction will make further setbacks worse, if they occur. Conversely, good events that advance canal construction will lessen the progress-related impact of both good and negative canal events in the future.

There are 3 canals that can be built: the Kiel Canal, the Suez Canal, and the Panama Canal. They cost Gold Icon.png 10,000, Gold Icon.png 20,000, and Gold Icon.png 30,000 respectively. The Kiel canal has fewer negative events than the other two, and costs the least amount of ducats, though it is the least useful. Both the Suez and Kiel canals require two provinces to build, while the Panama canal only requires one province.

Construct the Canal[edit]

Execute decision.pngConstruct the Kiel Canal


Cutting a canal across the Jutland Peninsula to connect the Baltic Sea to the North Sea is a truly mammoth task that once completed will severely cut the travel time of our ships. But the project is very expensive and may run into additional problems along the way...


 
Potential requirements
  • If not a player, all of the following must be true:
    • Has at least Gold Icon.png 20,000 ducats in the treasury
    • Holstein and Dithmarschen are owned by the country or a vassal
  • Has discovered Holstein (1775) and Dithmarschen (4141)
  • Holstein and Dithmarschen:
    • Are within our country's colonial range
    • Does not already have the Kiel canal great project
    • Is not already constructing a canal
  • Administrative tech.png Administrative technology is at least 20
Allow
  • Holstein and Dithmarschen are owned by the country or a vassal
  • Is not a subject country
  • Administrative tech.png Administrative technology is at least 26
  • Has at least Gold Icon.png 10,000 ducats in the treasury

Effects
  • Lose Gold Icon.png 10,000 ducats
  • Add the Kiel Canal great project in Holstein

Execute decision.pngConstruct the Suez Canal


Cutting a canal to separate Africa from the Sinai Peninsula in order to connect the Mediterranean Sea to the Red Sea is a truly mammoth task that once completed will severely cut the travel time of our ships. But the project is very expensive and may run into additional problems along the way...


 
Potential requirements
  • If not a player, all of the following must be true:
    • Has at least Gold Icon.png 40,000 ducats in the treasury
    • Sharqiya is owned by the country or a vassal
  • Has discovered Sharqiya (4316)
  • Sharqiya:
    • Is within our country's colonial range
    • Does not already have the Suez canal great project
    • Is not already constructing a canal
  • Administrative tech.png Administrative technology is at least 20
Allow
  • Sharqiya is owned by the country or a vassal
  • Suez (2315) is owned by the country or a vassal
  • Is not a subject country
  • Administrative tech.png Administrative technology is at least 26
  • Has at least Gold Icon.png 20,000 ducats in the treasury

Effects
  • Lose Gold Icon.png 20,000 ducats
  • Add the Suez Canal great project in Sharqiya

Execute decision.pngConstruct the Panama Canal


Cutting a canal across the isthmus of Panama to connect the Atlantic Ocean to the Pacific Ocean is a truly mammoth task that once completed will severely cut the travel time of our ships. But the project is very expensive and may run into additional problems along the way...


 
Potential requirements
  • Random New World is disabled
  • If not a player, all of the following must be true:
    • Has at least Gold Icon.png 60000 ducats in the treasury
    • Panama is owned by the country or a vassal
  • Has discovered Panama (835)
  • Panama:
    • Is within our country's colonial range
    • Does not already have the Panama canal great project
    • Is not already constructing a canal
  • Administrative tech.png Administrative technology is at least 20
Allow
  • Panama is owned by the country or a vassal
  • Is not a subject country
  • Administrative tech.png Administrative technology is at least 26
  • Has at least Gold Icon.png 30,000 ducats in the treasury

Effects
  • Lose Gold Icon.png 30,000 ducats
  • Add the Panama Canal great project in Panama

Cancel Construction[edit]

Execute decision.pngCancel the Kiel Canal


Our project to construct the Kiel canal has been deemed too costly and will be canceled.


 
Potential requirements
  • Is a player
  • Is not a subject country
  • Holstein (1775):
  • Is owned by the country or a vassal
  • Is constructing a canal
Allow
  • Holstein is constructing a canal

Effects
  • Cancel the construction in Holstein

Execute decision.pngCancel the Suez Canal


Our project to construct the Suez canal has been deemed too costly and will be canceled.


 
Potential requirements
  • Is a player
  • Is not a vassal
  • Sharqiya (4316):
    • Is owned by the country or a vassal
    • Is constructing a canal
Allow
  • Sharqiya is constructing a canal

Effects
  • Cancel the construction in Sharqiya

Execute decision.pngCancel the Panama Canal


Our project to construct the Panama canal has been deemed too costly and will be canceled.


 
Potential requirements
  • Is a player
  • Panama (835):
    • Is owned by the country or a vassal
    • Is constructing a canal
Allow
  • Panama is constructing a canal

Effects
  • Cancel the construction in Panama

Footnotes[edit]

  1. These decisions can be found in /Europa Universalis IV/decisions/Canals.txt.
  2. These events can be found in /Europa Universalis IV/events/CanalEvents.txt.
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