Can Pech

Primary culture
Capital province
Government
State religion
Technology group
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Please help with verifying or updating this infobox. It was last verified for version 1.33. |
Notes:
For Mayan countries.
- −1 National unrest
- +15% Fort defense
- −10% Stability cost modifier
- −10% Development cost
- −10% Aggressive expansion impact
- −5% Technology cost
- +10% National tax modifier
- +1 Attrition for enemies
- +10% Morale of armies
- +10% Infantry combat ability
Can Pech is a small, two province tribal kingdom located in the southern panhandle of the Central America region. They were historically the Mayan nation to first come into contact with Spain when in 1517 a Spanish ship docked in Campeche City to trade for some water. Initially the two people treated each other in a friendly manner. This all changed when in 1527 permission was given for an invasion of this region of Mesoamerica. Spain's first invasion began in the east and by the time they reached Can Pech their forces were so badly battered they had to issue a retreat. A second invasion was attempted directly on Campeche City thereafter which resulted in a small victory, but the remaining forces were too weak to defend against a reinforcement of 20,000 Mayan troops that were sent afterwards and found themselves pushed out of the city again. It wasn't until 1540 that a final invasion was mounted after Spanish diplomats had persuaded Can Pech's leaders to swear allegiance to the crown, and due to the unexpected nature of this invasion the Spanish were able to fully conquer the area.
Missions[edit | edit source]
- Main article: New World missions
Can Pech doesn't have any unique missions as of the current game versions and instead uses the generic new world mission tree.
Decisions[edit | edit source]
Reunite the League of Mayapan
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Please help with verifying or updating this infobox. It was last verified for version 1.33. |
Once all Maya states of importance fought under the same banner. Let us recreate the League of Mayapan and put the petty conflicts that once shattered the confederation behind us.
Potential requirements
If the country is AI-controlled then it:
Not playing with random New World. |
Allow
The country:
If the
Else, |
Effects
The country:
|
- AI will always take this decision.
- AI gives "high priority" (400) to this decision
Strategy[edit | edit source]
+ Add it to this article and help other players!
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Western technology group ![]() |
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Mesoamerican technology group ![]() |
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Anatolian technology group ![]() |
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Polynesian technology group ![]() |
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