Burgundian events

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This is a list of Flag of Burgundy Burgundy's events.[1]

Flavor events[edit | edit source]

id

Msg event.pngMary Takes Control of the Kingdom


Following the death of the male line of Burgundy, the Duchy itself passed back to the French king. The Kingdom of Burgundy itself had no such restrictions on its inheritance law however, and Mary of Burgundy, first dismissed by her grandfather as "only a girl," came to rule the remaining Burgundian lands.

Not only would she have to contend with the powerful neighbors of a now diminished Kingdom, but she also had to negotiate the politics of the provinces of the Netherlands. Seeking independence, these states challenged Mary's authority at every turn. She would finally subdue their challenges by issuing the Great Privilege, ensuring their interests were protected.


 
Trigger conditions
  • None
Is triggered only by

one of the events named "Burgundian Succession Crisis", if Burgundy retained its independence


Immediate effects
  • (Hidden effect) If Burgundy does not have a female heir or is in a regency:
    • A new 20 year old female ruler named 'Mary' of the 'de Bourgogne' dynasty comes to power
      • Has Monthly war exhaustion.png Kind-Hearted personality.
    • If the country uses ‘Statists vs Monarchists’ mechanics:
      • then strengthen Monarchists in power by 100%.

Event button 547.png
Issue the Privilege and settle this.
  • Every subject country whose capital is in France region, or has French, or Dutch or Flemish culture, or is part of the Holy Roman Empire:
    • Gain Liberty desire.png 25% liberty desire
Event button 547.png
If they will not cooperate then we are better off abandoning them.
  • Every AI-controlled subject country whose capital is in France region, or has French, or Dutch or Flemish culture, or is part of the Holy Roman Empire:
    • Flag of Burgundy Burgundy:
      • Release that country as an independent country
    • If government is monarchy:
      • (20% chance) Change government to Merchant Republic
    • If government is still monarchy:
      • (20% chance) Change government to Administrative Republic[2]


id

Msg event.pngThe Feast of the Pheasant


The [From.GetAdjective] [From.Monarch.GetTitle] has called together all [From.Monarch.GetHerHis] friends and allies to a grand feast where [From.Monarch.GetSheHe] - in between all manner of lavish entertainments - appealed to all before [From.Monarch.GetHerHim] for a fresh Crusade against [TUR.GetUsableName]. Those present were left bedazzled by the splendor of the feast, and amid the many barrels of Burgundy's finest that were drunk, the appetite for war did seem to increase. It remains to be seen, however, whether this enthusiasm will last into the morning after.


 
Trigger conditions
  • None
Is triggered only by

from Burgundian Mission.png mission "Feast of the Pheasant"


Event button 547.png
I see.

If does not have the "Crusade" casus belli on the Flag of Ottomans Ottomans:


id

Msg event.pngThe Feast of the Pheasant - Burgundian version


The [From.GetAdjective] [From.Monarch.GetTitle] has called together all [From.Monarch.GetHerHis] friends and allies to a grand feast where [From.Monarch.GetSheHe] - in between all manner of lavish entertainments - appealed to all before [From.Monarch.GetHerHim] for a fresh Crusade against [TUR.GetUsableName]. Those present were left bedazzled by the splendor of the feast, and amid the many barrels of Burgundy's finest that were drunk, the appetite for war did seem to increase. It remains to be seen, however, whether this enthusiasm will last into the morning after.


 
Trigger conditions
  • None
Is triggered only by

from Burgundian Mission.png mission "Feast of the Pheasant"


Event button 547.png
The heathens shall cower before us!

If does not have the "Crusade" casus belli on the Flag of Ottomans Ottomans:


id

Msg event.pngThe Feast of the Pheasant - Ottomans version


The [From.GetAdjective] [From.Monarch.GetTitle] has called together all [From.Monarch.GetHerHis] friends and allies to a grand feast where [From.Monarch.GetSheHe] - in between all manner of wasteful debaucheries - appealed to all before [From.Monarch.GetHerHim] for a fresh Crusade against our nation. Those present were left bedazzled by the splendor of the feast, and amid the many barrels of Burgundy's finest that were drunk, the appetite for war did seem to increase. It remains to be seen, however, whether this enthusiasm will last into the morning after.


 
Trigger conditions
  • None
Is triggered only by

from Burgundian Mission.png mission "Feast of the Pheasant"


Event button 547.png
Let them come


id

Msg event.pngLothair's Legacy


In a ceremony at which the entire Burgundian court as well as many foreign dignitaries were present, [Root.Monarch.GetName] was today crowned as King of Lotharingia by the Pope, [PAP.Monarch.GetName]. The festivities carried on long into the night as court bards sang ballads of [Root.Monarch.Dynasty.GetName] rulers new and old, comparing [Root.Monarch.GetName] favorably to the likes of Lothair and even the great Charlemagne. It is clear to all that a new era of glory and prosperity for our nation has been inaugurated. [Root.GetBurHREAscensionText]


 
Trigger conditions
  • None
Is triggered only by

from Burgundian Mission.png mission "The Crown of Lothair"


Event button 547.png
We shall take up Lothair's Mantle.
  • Country becomes Flag of Lotharingia Lotharingia
  • If government rank is Duchy rank Duchy:
    • Set government rank to Kingdom rank Kingdom
  • Gain Yearly prestige.png 20 Prestige
  • Trigger country event "New Traditions & Ambitions" unless the country has custom ideas
  • Switch to Flag of Lotharingia Lotharingia Mission.png missions
Event button 547.png
We must forge our own destiny.
  • Gain Yearly prestige.png 20 Prestige

AI will never select this option.


id

Msg event.pngThe Court of [Root.Monarch.GetName]


All gaze on in wonder at the splendor of [Root.Monarch.GetTitle] [Root.Monarch.GetName]'s court, which is widely seen as the most lavish in Europe - the European capital of good taste, fashion and chivalry. [Root.Monarch.GetName] has patronized all the fine arts, commissioning tapestries, playing host to the Burgundian School of composers, collecting a considerable number of manuscripts, and hosting many talented painters. [Root.Monarch.GetHerHis] court is also host to the Order of the Golden Fleece, and many a jousting tournament has been held in [Root.Monarch.GetHerHis] lands.


 
Trigger conditions
  • None
Is triggered only by

from Burgundian Mission.png mission "Chivalry is not Dead"


Event button 547.png
Long may it continue!

Gain the country modifier "Court Patronage" for the rest of the campaign, giving:

  • Prestige from land battles.png +50% prestige from land battles
  • Prestige decay.png -2% prestige decay


id

Msg event.pngThe League of the Public Weal


The [From.Monarch.GetTitle] of [From.GetName] has been seeking to undermine our authority for some time, sowing discord among our subjects and openly defying our wishes. Now, [From.Monarch.GetSheHe] has gone a step further: [From.Monarch.GetSheHeCap], supported by a number of our subjects, has declared the "League of the Public Weal", an alliance through which they mean to permanently free themselves of our rule. We must take immediate action, failing which we will see our control of France rapidly slipping away.


 
Trigger conditions
  • None
Is triggered only by

from Burgundian Mission.png mission "League of the Public Weal"


Event button 547.png
They shall be snuffed out.

Flag of Burgundy Burgundy or Flag of Lotharingia Lotharingia:

  • Gain a claim on all provinces in Île-de-France, Champagne and Orléanais areas

Flag of France France:

  • Every subjects with Capital.png capital in France region
    • Gain Liberty desire.png 50 liberty desire
  • Get the opinion modifier "League of the Public Weal" towards Flag of Burgundy Burgundy or Flag of Lotharingia Lotharingia, worth Opinion.png -75 opinion with a yearly decay of 1.5.


id

Msg event.png[From.Monarch.GetName]: King of the Franks


[From.Monarch.GetName], the [From.GetAdjective] [From.Monarch.GetTitle], has usurped the title of King of the Franks from [Root.Monarch.GetName]. Our disloyal feudal vassals have deserted us en masse and now owe their allegiance to the ascendant [From.GetAdjective] [From.GovernmentName].


 
Trigger conditions
  • None
Is triggered only by

from Burgundian Mission.png mission "King of the Franks"


Event button 547.png
Non! This is a désastre!

Flag of France France:

  • Every subjects with Capital.png capital in France region:
  • Remove the opinion modifier "League of the Public Weal"
  • Get the opinion modifier “Usurped the Kingdom of the Franks” (Opinion.png −100 opinion / +1 yearly decay) towards Flag of Burgundy Burgundy or Flag of Lotharingia Lotharingia.


Burgundian events regarding Low Countries[edit | edit source]

id

Msg event.pngThe Lowlands Revolt!


The [Root.GetAdjective] Low Countries have long felt that they are being ruled by an oppressive and foreign ruler. This discontent has now finally spilled over into open revolt. The people have renounced their oath to [Root.GetName] in order to fight for an independent Netherlands. We must prevent these accursed separatists from gaining a foothold, else they will seize the apparatus of the state and become a far more deadly foe.


 
Trigger conditions
  • None
Is triggered only by

from "Dutch Revolt" disaster


Immediate effects
  • Set global flag dutch_revolt
  • Set country flag dutch_revolt_target

Event button 547.png
Suppress the rebels!
  • Lose Stability.png 2 stability
  • Separatist rebels.png Nationalist rebels (size 3) (friendly to Flag of Netherlands Netherlands) rise in revolt in two random owned provinces in either Low Countries region with either Dutch, Frisian or Flemish cultures
    • Set province flag ned_rebels_start_flag in both provinces
    • Set province flag dutch_revolt in one of the provinces
  • Hidden effects:
    • Every owned provinces in either Low Countries region with either Dutch, Frisian or Flemish cultures get the modifier "Dutch Revolt" until the end of the event chain, giving:
      • Local unrest.png +10 local unrest


id

Msg event.png[dutch_rebels_target.GetName] Revolts!


The province of [dutch_rebels_target.GetName] has joined the rebellion for an independent Netherlands.


 
Trigger conditions
  • Owns any province:
    • In Low Countries region
    • Culture is Dutch, Frisian or Flemish
    • Not controlled by rebels
    • Does not have province flags dutch_revolt or no_dutch_revolt
Is triggered only by

"Dutch Revolt" disaster started (5% chance per month)


Event button 547.png
Suppress the rebels!

One random province following the trigger conditions:

  • Set province flag dutch_revolt
  • Separatist rebels.png Nationalist rebels (size 1) (friendly to Flag of Netherlands Netherlands) rise in revolt
Event button 547.png
Give local concessions.

One random province following the trigger conditions:

  • Set province flag no_dutch_revolt
  • Gain Local autonomy.png 100% local autonomy


id

Msg event.pngNetherlands Declare Independence!


After years of subjugation and alleged injustices forced on them by what is perceived as a foreign rule, our provinces in the Low Countries have signed an act of adjuration, renouncing their oath to [Root.GetName] and declared Independence!


 
This event happens only once during a campaign.
Trigger conditions
  • The Flag of Netherlands Netherlands does not exist
  • is not a subject nation other than a tributary state.
  • Owns at least 5 provinces
    • Either controlled by rebels or with Local autonomy.png local autonomy at least 90
    • Culture is either Dutch, Frisian or Flemish
Is triggered only by

"Dutch Revolt" disaster started (next month)


Immediate effects

Event button 547.png
How dare they?!
Event button 547.png
In the name of Oranje, open the gate!


id

Msg event.pngDutch Mobilization


National fervor is sweeping across the lands of the newly formed Dutch Republic! A strong army and navy have swiftly been gathered to repel those who try to infringe on our newly won freedom!


 
Trigger conditions
  • None
Is triggered only by

From event "Netherlands Declare Independence!"


Event button 547.png
Excellent.
  • Flag of Netherlands Netherlands:
    • Capital:
      • Build land units to force limit:
        • Infantry.png 60% infantry
        • Cavalry.png 30% cavalry
        • Artillery.png 10% artillery
    • One random owned province with a port:
      • Build naval units to force limit:
        • Heavy ship.png 30% heavy ships
        • Light ship.png 30% light ships
        • Transport.png 20% transports


id

Msg event.pngDutch Claims


The newly formed Dutch Republic is looking to incorporate all provinces in the Netherlands region, and has claimed provinces belonging to us.


 
Trigger conditions
  • None
Is triggered only by

From event "Netherlands Declare Independence!"


Event button 547.png
How dare they?!

The Flag of Netherlands Netherlands gain a claim on every owned provinces in Low Countries region


id

Msg event.png[Root.GetName] joins the Republic


Rather than to succumb to oppressors from outside the Low Countries, [Root.GetName] has decided to join the republic of the Netherlands.


 
Trigger conditions

The country:

  • Is AI-controlled and has never been player-controlled
  • Is not the Flag of Netherlands Netherlands
  • is not a subject nation other than a tributary state.
  • Is not at war
  • Owns less than 5 non-colony provinces
  • owns any province in Low Countries region
  • Primary culture is Dutch, Flemish or Frisian
  • Country flag state_joined_netherlands is not set
  • The Flag of Netherlands Netherlands:
    • Exist
    • Either :
      • Are AI-controlled and have never been player-controlled
      • Country flag swapped_to_dutch_republic is set
    • Do not have a truce with us
Mean time to happen

12 months


Event button 547.png
A wise choice.


id

Msg event.png[From.GetName] Join the Republic


Rather than to face the risk of extinction, [From.GetName] has requested to join our republic.


 
Trigger conditions
  • None
Is triggered only by

From event "[Root.GetName] joins the Republic"


Event button 547.png
Excellent!

The Flag of Netherlands Netherlands:

  • Gain a core on every owned provinces of triggering country
  • Inherit triggering country
  • Gain Gold Icon.png ducats equal to 3 years of income
  • Gain Manpower.png manpower equal to 3 years of manpower
  • Gain Sailors.png sailors equal to 3 years of sailors


id

Msg event.pngDutch Nobility demands General Estates


The Dutch nobility have courted the Burgundian regent in Brussels with a radical proposal. They wish to establish a permanent convention of the Estates General of the Low Countries, replacing all lesser regional authorities. This would effectively unify the Burgundian Netherlands into a single subject state, with all power consolidated under the leadership of the [dutch_unification_country.Monarch.GetTitle] of [dutch_unification_country.GetName].


 
This event happens only once during a campaign.
Trigger conditions
  • Is Flag of Burgundy Burgundy or Flag of Lotharingia Lotharingia
  • Is not at war
  • The Flag of Netherlands Netherlands do not exist
  • Current age is Age of Reformation.png Age of Reformation
  • Primary culture is not Dutch, Frisian or Flemish
  • Global flag dutch_revolt is not set
  • Has non-tributary subjects which have Dutch, Frisian or Flemish as primary culture and own at least 5 provinces in total
Mean time to happen

120 months


Event button 547.png
We will grant them no concessions.
  • Every owned provinces in Low Countries:
    • Gain Local unrest.png 10 Local unrest
  • Every subject which has Dutch, Frisian or Flemish as primary culture:
    • Gain Liberty desire.png 15 Liberty desire
  • Set country flag harsh_dutch
Event button 547.png
An agreeable proposal.
  • Set country flag bur_dutch_integration
  • A random subject which has Dutch, Frisian or Flemish as primary culture:
    • Gain every province in the low countries as core province which is owned by another subject of the same overlord which has Dutch, Frisian or Flemish as primary culture
    • Change country to the Flag of Netherlands Netherlands
    • Hidden effect:
      • Obtain new Mission.png missions
      • Trigger country event "New Traditions & Ambitions" unless using custom ideas or already using Dutch ideas


id

Msg event.pngThe Count of Charolais and the Edict of Blood


In 1567 the Count of Charolais arrived in the Netherlands, bringing Burgundian Elite troops and determined to break the Dutch Insurrection once and for all. The Count of Charolais issued the Edict of Blood, which allowed him to create a harsh military dictatorship with mass-arrests and courts of honor as a daily routine. The Terror of the Inquisition was intensified and hundreds of people executed. In 1568 the Count of Charolais arrested and executed Count Horn and Egmont, making William of Orange the only leader left to take up the flag. In 1570 the Count of Charolais by himself introduced a 10 percent tax even as the Dutch had just paid a two-year tax that the General estates had agreed upon on the promise of no more extra taxes. A General Strike spread in the Netherlands... In 1573 it was clear that the 'General of the League' had failed to subjugate the Dutch.


 
This event happens only once during a campaign.
Trigger conditions
  • Is Flag of Burgundy Burgundy
  • The Flag of Netherlands Netherlands do not exist
  • Country flag harsh_dutch is set
  • Owns province Antwerpen (1744)
  • Owns province Amsterdam (97)
Mean time to happen

60 months


Event button 547.png
No Concessions.
  • Every owned provinces in Low Countries:
    • Gain Local unrest.png 5 Local unrest
Event button 547.png
Don't introduce that Consumption Tax.
  • Lose Legitimacy.png 50 Legitimacy
  • Lose Yearly prestige.png 100 Prestige


id

Msg event.pngThe Count of Maçon and the Union of Arras


In 1578 the Count of Maçon, member of the powerful Charolais family, arrives in the Netherlands. The Count of Maçon has good character and is efficient, as well as being both a good general and politician. In him William of Orange gets a powerful opponent. The Count of Maçon quickly understands that Burgundy can keep its mastery of the Netherlands only if it plays on the desires of the Catholic provinces. In 1579 Burgundy manages to get some of the southern Catholic provinces into the Union of Arras, which makes peace with Burgundy. However, some of the Northern provinces now create the Union of Utrecht - the first sign of a new Dutch nation. Later on, the Count of Maçon uses the Union of Arras as a safe base for an invasion of the North and the northerners are only saved by the murder-attempt on the Count of Maçon's two elder brothers in 1588, forcing him to leave for Burgundy immediately.


 
This event happens only once during a campaign.
Trigger conditions
  • Is Flag of Burgundy Burgundy
  • Religion is Catholicism Catholic
  • Country flag harsh_dutch is set
Mean time to happen

60 months


Event button 547.png
Sign the Union of Arras.
  • Lose Legitimacy.png 50 Legitimacy
  • Lose Yearly prestige.png 50 Prestige
  • Every non Catholicism Catholic owned provinces in Low Countries:
    • Gain Local unrest.png 2 Local unrest
    • Gain Local autonomy.png 10% Local autonomy
Event button 547.png
No Concessions.
  • Every non Catholicism Catholic owned provinces in Low Countries:
    • Gain Local unrest.png 10 Local unrest


id

Msg event.pngNetherlands Defies [From.GetAdjective] Oppressors!


The Dutch people of the Low Countries have had enough of the rule of our hated enemies in [From.GetName] and have broken free! Should we ally with this fledgling state to support their independence war?


 
Trigger conditions
  • None
Is triggered only by

From event "Netherlands Declare Independence!"


Event button 547.png
We must show them our support!
  • Create alliance with the Flag of Netherlands Netherlands
  • Join all offensive wars of the Flag of Netherlands Netherlands
  • Set the Flag of Netherlands Netherlands' attitude towards us to Friendly attitude Friendly
  • Flag of Netherlands Netherlands gains opinion modifier "Supported our Independence" towards us, worth Icon diplomacy relations.png +100 opinion with a yearly decay of 1.
Event button 547.png
This is not our war.
  • Lose Yearly prestige.png 10 Prestige

References[edit | edit source]

  1. See in /Europa Universalis IV/events/FlavorBUR.txt.
  2. Effectively, there is a 16% chance (80% x 20%) that it will become an administrative republic, and a 64% chance that it will remain a monarchy.
  3. 3.0 3.1 This triggered, targeted, limited-duration CB can be used even if the aggressor is revolutionary, but otherwise behaves just like the normal Holy War CB from religious ideas (allows taking any provinces from infidels at reduced AE cost and increased prestige). It becomes unusable if the defender is no longer an infidel.