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Burgundian events

This is a list of Flag of Burgundy Burgundy's events.[1]

Contents

Flavor eventsEdit

id

 Mary Takes Control of the Kingdom

Following the death of the male line of Burgundy, the Duchy itself passed back to the French king. The Kingdom of Burgundy itself had no such restrictions on its inheritance law however, and Mary of Burgundy, first dismissed by her grandfather as "only a girl," came to rule the remaining Burgundian lands.

Not only would she have to contend with the powerful neighbors of a now diminished Kingdom, but she also had to negotiate the politics of the provinces of the Netherlands. Seeking independence, these states challenged Mary's authority at every turn. She would finally subdue their challenges by issuing the Great Privilege, ensuring their interests were protected.

 
Trigger conditions
  • None
Is triggered only by

one of the events named "Burgundian Succession Crisis", if Burgundy retained its independence


Immediate effects
  • (Hidden effect) If Burgundy does not have a female heir or is in a regency:
    • A new 20 year old female ruler named 'Mary' of the 'de Bourgogne' dynasty comes to power
      • Has   Kind-Hearted personality.
    • If the country uses ‘Statists vs Monarchists’ mechanics:
      • then strengthen Monarchists in power by 100%.

 
Issue the Privilege and settle this.
  • Every subject country whose capital is in France region, or has French, or Dutch or Flemish culture, or is part of the Holy Roman Empire:
    • Gain   25% liberty desire
 
If they will not cooperate then we are better off abandoning them.
  • Every AI-controlled subject country whose capital is in France region, or has French, or Dutch or Flemish culture, or is part of the Holy Roman Empire:
    •   Burgundy:
      • Release that country as an independent country
    • If government is monarchy:
      • (20% chance) Change government to Merchant Republic
    • If government is still monarchy:
      • (20% chance) Change government to Administrative Republic[2]


id

 The Feast of the Pheasant

The [From.GetAdjective] [From.Monarch.GetTitle] has called together all [From.Monarch.GetHerHis] friends and allies to a grand feast where [From.Monarch.GetSheHe] - in between all manner of lavish entertainments - appealed to all before [From.Monarch.GetHerHim] for a fresh Crusade against [TUR.GetUsableName]. Those present were left bedazzled by the splendor of the feast, and amid the many barrels of Burgundy's finest that were drunk, the appetite for war did seem to increase. It remains to be seen, however, whether this enthusiasm will last into the morning after.
 
Trigger conditions
  • None
Is triggered only by

from Burgundian   mission "Feast of the Pheasant"


 
I see.

If does not have the "Crusade" casus belli on the   Ottomans:


id

 The Feast of the Pheasant - Burgundian version

The [From.GetAdjective] [From.Monarch.GetTitle] has called together all [From.Monarch.GetHerHis] friends and allies to a grand feast where [From.Monarch.GetSheHe] - in between all manner of lavish entertainments - appealed to all before [From.Monarch.GetHerHim] for a fresh Crusade against [TUR.GetUsableName]. Those present were left bedazzled by the splendor of the feast, and amid the many barrels of Burgundy's finest that were drunk, the appetite for war did seem to increase. It remains to be seen, however, whether this enthusiasm will last into the morning after.
 
Trigger conditions
  • None
Is triggered only by

from Burgundian   mission "Feast of the Pheasant"


 
The heathens shall cower before us!

If does not have the "Crusade" casus belli on the   Ottomans:


id

 The Feast of the Pheasant - Ottomans version

The [From.GetAdjective] [From.Monarch.GetTitle] has called together all [From.Monarch.GetHerHis] friends and allies to a grand feast where [From.Monarch.GetSheHe] - in between all manner of wasteful debaucheries - appealed to all before [From.Monarch.GetHerHim] for a fresh Crusade against our nation. Those present were left bedazzled by the splendor of the feast, and amid the many barrels of Burgundy's finest that were drunk, the appetite for war did seem to increase. It remains to be seen, however, whether this enthusiasm will last into the morning after.
 
Trigger conditions
  • None
Is triggered only by

from Burgundian   mission "Feast of the Pheasant"


 
Let them come


id

 Lothair's Legacy

In a ceremony at which the entire Burgundian court as well as many foreign dignitaries were present, [Root.Monarch.GetName] was today crowned as King of Lotharingia by the Pope, [PAP.Monarch.GetName]. The festivities carried on long into the night as court bards sang ballads of [Root.Monarch.Dynasty.GetName] rulers new and old, comparing [Root.Monarch.GetName] favorably to the likes of Lothair and even the great Charlemagne. It is clear to all that a new era of glory and prosperity for our nation has been inaugurated. [Root.GetBurHREAscensionText]
 
Trigger conditions
  • None
Is triggered only by

from Burgundian   mission "The Crown of Lothair"


 
We shall take up Lothair's Mantle.
  • Country becomes   Lotharingia
  • If government rank is   Duchy:
    • Set government rank to   Kingdom
  • Gain   20 Prestige
  • Trigger country event "New Traditions & Ambitions" unless using custom ideas or already using Dutch ideas
  • Switch to   Lotharingia   missions
 
We must forge our own destiny.
  • Gain   20 Prestige

AI will never select this option.


id

 The Court of [Root.Monarch.GetName]

All gaze on in wonder at the splendor of [Root.Monarch.GetTitle] [Root.Monarch.GetName]'s court, which is widely seen as the most lavish in Europe - the European capital of good taste, fashion and chivalry. [Root.Monarch.GetName] has patronized all the fine arts, commissioning tapestries, playing host to the Burgundian School of composers, collecting a considerable number of manuscripts, and hosting many talented painters. [Root.Monarch.GetHerHis] court is also host to the Order of the Golden Fleece, and many a jousting tournament has been held in [Root.Monarch.GetHerHis] lands.
 
Trigger conditions
  • None
Is triggered only by

from Burgundian   mission "Chivalry is not Dead"


 
Long may it continue!

Gain the country modifier "Court Patronage" for the rest of the campaign, giving:

  •   +50% prestige from land battles
  •   -2% prestige decay


id

 The League of the Public Weal

The [From.Monarch.GetTitle] of [From.GetName] has been seeking to undermine our authority for some time, sowing discord among our subjects and openly defying our wishes. Now, [From.Monarch.GetSheHe] has gone a step further: [From.Monarch.GetSheHeCap], supported by a number of our subjects, has declared the "League of the Public Weal", an alliance through which they mean to permanently free themselves of our rule. We must take immediate action, failing which we will see our control of France rapidly slipping away.
 
Trigger conditions
  • None
Is triggered only by

from Burgundian   mission "League of the Public Weal"


 
They shall be snuffed out.

  Burgundy or   Lotharingia:

  • Gain a claim on all provinces in Île-de-France, Champagne and Orléanais areas

  France:

  • Every subjects with   capital in France region
    • Gain   50 liberty desire
  • Get the opinion modifier "League of the Public Weal" towards   Burgundy or   Lotharingia, worth   -75 opinion with a yearly decay of 1.5.


id

 [From.Monarch.GetName]: King of the Franks

[From.Monarch.GetName], the [From.GetAdjective] [From.Monarch.GetTitle], has usurped the title of King of the Franks from [Root.Monarch.GetName]. Our disloyal feudal vassals have deserted us en masse and now owe their allegiance to the ascendant [From.GetAdjective] [From.GovernmentName].
 
Trigger conditions
  • None
Is triggered only by

from Burgundian   mission "King of the Franks"


 
Non! This is a désastre!

  France:

  • Every subjects with   capital in France region with   liberty desire higher than 50
  • Remove the opinion modifier "League of the Public Weal"
  • Get the opinion modifier "Usurped the Kingdom of the Franks" towards   Burgundy or   Lotharingia, worth   -100 opinion with a yearly decay of 1.


Burgundian events regarding Low CountriesEdit

id

 The Lowlands Revolt!

The [Root.GetAdjective] Low Countries have long felt that they are being ruled by an oppressive and foreign ruler. This discontent has now finally spilled over into open revolt. The people have renounced their oath to [Root.GetName] in order to fight for an independent Netherlands. We must prevent these accursed separatists from gaining a foothold, else they will seize the apparatus of the state and become a far more deadly foe.
 
Trigger conditions
  • None
Is triggered only by

from "Dutch Revolt" disaster


Immediate effects
  • Set global flag dutch_revolt
  • Set country flag dutch_revolt_target

 
Suppress the rebels!
  • Lose   2 stability
  •   Nationalist rebels (size 3) (friendly to   Netherlands) rise in revolt in two random owned provinces in either Low Countries region with either Dutch, Frisian or Flemish cultures
    • Set province flag ned_rebels_start_flag in both provinces
    • Set province flag dutch_revolt in one of the provinces
  • Hidden effects:
    • Every owned provinces in either Low Countries region with either Dutch, Frisian or Flemish cultures get the modifier "Dutch Revolt" until the end of the event chain, giving:
      •   +10 local unrest


id

 [dutch_rebels_target.GetName] Revolts!

The province of [dutch_rebels_target.GetName] has joined the rebellion for an independent Netherlands.
 
Trigger conditions
  • Owns any province:
    • In Low Countries region
    • Culture is Dutch, Frisian or Flemish
    • Not controlled by rebels
    • Does not have province flags dutch_revolt or no_dutch_revolt
Is triggered only by

"Dutch Revolt" disaster started (5% chance per month)


 
Suppress the rebels!

One random province following the trigger conditions:

  • Set province flag dutch_revolt
  •   Nationalist rebels (size 1) (friendly to   Netherlands) rise in revolt
 
Give local concessions.

One random province following the trigger conditions:

  • Set province flag no_dutch_revolt
  • Gain   100% local autonomy


id

 Netherlands Declare Independence!

After years of subjugation and alleged injustices forced on them by what is perceived as a foreign rule, our provinces in the Low Countries have signed an act of adjuration, renouncing their oath to [Root.GetName] and declared Independence!
 
This event happens only once during a campaign.
Trigger conditions
  • The   Netherlands does not exist
  • is not a subject nation other than a tributary state.
  • Owns at least 5 provinces
    • Either controlled by rebels or with   local autonomy at least 90
    • Culture is either Dutch, Frisian or Flemish
Is triggered only by

"Dutch Revolt" disaster started (next month)


Immediate effects

 
How dare they?!


id

 Dutch Mobilization

National fervor is sweeping across the lands of the newly formed Dutch Republic! A strong army and navy have swiftly been gathered to repel those who try to infringe on our newly won freedom!
 
Trigger conditions
  • None
Is triggered only by

From event "Netherlands Declare Independence!"


 
Excellent.
  •   Netherlands:
    • Capital:
      • Build land units to force limit:
        •   60% infantry
        •   30% cavalry
        •   10% artillery
    • One random owned province with a port:
      • Build naval units to force limit:
        •   30% heavy ships
        •   30% light ships
        •   20% transports


id

 Dutch Claims

The newly formed Dutch Republic is looking to incorporate all provinces in the Netherlands region, and has claimed provinces belonging to us.
 
Trigger conditions
  • None
Is triggered only by

From event "Netherlands Declare Independence!"


 
How dare they?!

The   Netherlands gain a claim on every owned provinces in Low Countries region


id

 [Root.GetName] joins the Republic

Rather than to succumb to oppressors from outside the Low Countries, [Root.GetName] has decided to join the republic of the Netherlands.
 
Trigger conditions

The country:

  • Is AI-controlled and has never been player-controlled
  • Is not the   Netherlands
  • is not a subject nation other than a tributary state.
  • Is not at war
  • Owns less than 5 non-colony provinces
  • owns any province in Low Countries region
  • Primary culture is Dutch, Flemish or Frisian
  • Country flag state_joined_netherlands is not set
  • The   Netherlands:
    • Exist
    • Are AI-controlled and have never been player-controlled
    • Do not have a truce with us
Mean time to happen

12 months


 
A wise choice.


id

 [From.GetName] Join the Republic

Rather than to face the risk of extinction, [From.GetName] has requested to join our republic.
 
Trigger conditions
  • None
Is triggered only by

From event "[Root.GetName] joins the Republic"


 
Excellent!

The   Netherlands:

  • Gain a core on every owned provinces of triggering country
  • Inherit triggering country
  • Gain   ducats equal to 3 years of income
  • Gain   manpower equal to 3 years of manpower
  • Gain   sailors equal to 3 years of sailors


id

 Dutch Nobility demands General Estates

The Dutch nobility have courted the Burgundian regent in Brussels with a radical proposal. They wish to establish a permanent convention of the Estates General of the Low Countries, replacing all lesser regional authorities. This would effectively unify the Burgundian Netherlands into a single subject state, with all power consolidated under the leadership of the [dutch_unification_country.Monarch.GetTitle] of [dutch_unification_country.GetName].
 
This event happens only once during a campaign.
Trigger conditions
  • Is   Burgundy or   Lotharingia
  • Is not at war
  • The   Netherlands do not exist
  • Current age is   Age of Reformation
  • Primary culture is not Dutch, Frisian or Flemish
  • Global flag dutch_revolt is not set
  • Vassal owns at least 5 provinces and has Dutch, Frisian or Flemish primary culture
Mean time to happen

120 months


 
We will grant them no concessions.
  • Every owned provinces in Low Countries:
    • Gain   10 Local unrest
  • Every vassals that match the trigger conditions:
    • Gain   15 Liberty desire
  • Set country flag harsh_dutch
 
An agreeable proposal.
  • Set country flag bur_dutch_integration
  • A random vassal that match the trigger conditions:
    • Gain core on every other vassals owned provinces in Low Countries
    • Change country to the   Netherlands
    • Hidden effect : Trigger country event "New Traditions & Ambitions" unless using custom ideas or already using Dutch ideas


id

 The Count of Charolais and the Edict of Blood

In 1567 the Count of Charolais arrived in the Netherlands, bringing Burgundian Elite troops and determined to break the Dutch Insurrection once and for all. The Count of Charolais issued the Edict of Blood, which allowed him to create a harsh military dictatorship with mass-arrests and courts of honor as a daily routine. The Terror of the Inquisition was intensified and hundreds of people executed. In 1568 the Count of Charolais arrested and executed Count Horn and Egmont, making William of Orange the only leader left to take up the flag. In 1570 the Count of Charolais by himself introduced a 10 percent tax even as the Dutch had just paid a two-year tax that the General estates had agreed upon on the promise of no more extra taxes. A General Strike spread in the Netherlands... In 1573 it was clear that the 'General of the League' had failed to subjugate the Dutch.
 
This event happens only once during a campaign.
Trigger conditions
  • Is   Burgundy
  • The   Netherlands do not exist
  • Country flag harsh_dutch is set
  • Owns province Antwerpen (1744)
  • Owns province Amsterdam (97)
Mean time to happen

60 months


 
No Concessions.
  • Every owned provinces in Low Countries:
    • Gain   5 Local unrest
 
Don't introduce that Consumption Tax.
  • Lose   50 Legitimacy
  • Lose   100 Prestige


id

 The Count of Maçon and the Union of Arras

In 1578 the Count of Maçon, member of the powerful Charolais family, arrives in the Netherlands. The Count of Maçon has good character and is efficient, as well as being both a good general and politician. In him William of Orange gets a powerful opponent. The Count of Maçon quickly understands that Burgundy can keep its mastery of the Netherlands only if it plays on the desires of the Catholic provinces. In 1579 Burgundy manages to get some of the southern Catholic provinces into the Union of Arras, which makes peace with Burgundy. However, some of the Northern provinces now create the Union of Utrecht - the first sign of a new Dutch nation. Later on, the Count of Maçon uses the Union of Arras as a safe base for an invasion of the North and the northerners are only saved by the murder-attempt on the Count of Maçon's two elder brothers in 1588, forcing him to leave for Burgundy immediately.
 
This event happens only once during a campaign.
Trigger conditions
  • Is   Burgundy
  • Religion is   Catholic
  • Country flag harsh_dutch is set
Mean time to happen

60 months


 
Sign the Union of Arras.
  • Lose   50 Legitimacy
  • Lose   50 Prestige
  • Every non   Catholic owned provinces in Low Countries:
    • Gain   2 Local unrest
    • Gain   10% Local autonomy
 
No Concessions.
  • Every non   Catholic owned provinces in Low Countries:
    • Gain   10 Local unrest


id

 Netherlands Defies [From.GetAdjective] Oppressors!

The Dutch people of the Low Countries have had enough of the rule of our hated enemies in [From.GetName] and have broken free! Should we ally with this fledgling state to support their independence war?
 
Trigger conditions
  • None
Is triggered only by

From event "Netherlands Declare Independence!"


 
We must show them our support!
 
This is not our war.
  • Lose   10 Prestige


ReferencesEdit

  1. See in /Europa Universalis IV/events/FlavorBUR.txt.
  2. Effectively, there is a 16% chance (80% x 20%) that it will become an administrative republic, and a 64% chance that it will remain a monarchy.