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Primary culture
Bulgarian (South Slavic)

Capital province
Nikopol (150)

Feudal Nobility Government monarchy.png

State religion

Technology group
EasternEastern technology group
Bulgarian ideas
Ambox outdated info.png Please help with verifying or updating this infobox. It was last verified for version 1.33.

Traditions.png Traditions:

+1 Merchant
−10% Core-creation cost

Stability cost modifier.png Confirm The Bulgarian Boyars

−10% Stability cost modifier

Missionary strength vs heretics.png Root Out the Heresies

+2% Missionary strength vs heretics

National unrest.png Unity Before Feuds

−1 National unrest

Infantry cost.png Reform The Army

−10% Infantry cost

Yearly prestige.png Reform The Bulgarian Church

+1 Yearly prestige

Morale of armies.png Military Flexibility

+10% Morale of armies

Yearly legitimacy.png Third Rome

+1 Yearly legitimacy

Idea bonus.png Ambition:

+15% Infantry combat ability
For the area, see Bulgaria (area).

Bulgaria is a country in the Balkans. It does not exist in the 1444 start, although it has cores. Bulgaria may be formed due to rebels or a war.

Missions[edit | edit source]

Main article: Bulgarian missions

Formation[edit | edit source]


Execute decision.pngRestore Bulgaria

Since the fall of the Second Bulgarian Empire the Bulgarians have been slaves of foreign powers and had rarely anything to say.
The time has come to change this, to liberate the Bulgarians and restore Bulgarian glory!

Potential requirements

The country:

If the country is AI-controlled then it:

  • is not a custom nation
  • is not a former colonial nation.
  • has at least 3 cities.

Playing with normal or historical nations.


Flag of Bulgaria Bulgaria does not exist.
The country:


The country:

  • becomes Flag of Bulgaria Bulgaria.
  • gains Yearly prestige.png 25 prestige.
  • gets new Mission.png missions.
  • gets the Msg event.png event ‘New Traditions & Ambitions’, unless it is a custom nation or has Bulgarian ideas
  • increases rank to Kingdom rank kingdom, if it is a Duchy rank duchy
  • removes all provinces from the Holy Roman Empire, if it is a member and not an elector or the emperor.
  • gets a permanent claim on Burgas (1764) and all provinces in the Silistria area
  • gets “Increased Centralization” for Time Icon.png 20 years, giving:
    • Autonomy.png −0.05 monthly autonomy change,
    • National unrest.png +1 national unrest.
  • changes its Capital.png capital to Nikopol (150)

  • AI will always take this decision
  • AI gives "high priority" (400) to this decision

Strategy[edit | edit source]

Strategy The below is one of many player suggested strategies for Bulgaria. Bear in mind, due to the dynamic nature of the game, it may unfold differently for other players.

Bulgaria starts under Ottoman rule, release the nation and play as vassal. While a vassal improve relations with Flag of Ottomans Ottomans rivals and try to get them to support your independence. After you get help, declare war and group up with your allies's armies. Finish the war and gain independence. When you are free you can complete a mission to gain cores on the surrounding areas around you.

Early moves[edit | edit source]

When you gain independence you get cores on Rascia, Serbia (area) and Macedonia, by the time you are independent Venice probably got territories from Flag of Bosnia Bosnia or Flag of Serbia Serbia, while they're exhausted by the war you can attack them. You could also attack Flag of Wallachia Wallachia If they're still free.

Further expansion[edit | edit source]

Once Bulgaria has established itself by expanding and stabilizing you could go for the Caucasus , after that you can try to destroy the Flag of Ottomans Ottomans with the help of your allies or go for the Pontic Steppe.

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