Bruneian missions

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This is a list of Mission.png missions for Flag of Brunei Brunei. [1]

Conquer SambasUnite BorneoImpress SuluConquer MindanaoVisayan ConquestConquer BerauMend Civil StrifeImpress MaynilaConquer Luzon.5BRoot.GetAdjective.5D NavyTrade DominanceThe Spice Must FlowTrade SupremacyInvade the MainlandVassal KingdomsReligious ConversionReligious DominanceUnite NusantaraExpel EuropeansPalopo IronBanjar TextilesLampung PeppersMoluccan ClovesSea CucumbersBruneian missions.png
Clicking on a mission icon leads to the appropriate table row.

National missions[edit | edit source]

Borneo consolidation[edit | edit source]

Mission Completion requirements Effects Prerequisites
Conquer Sambas icon
Conquer Sambas
The neighboring Kingdom of Sambas is all that stands in the way of our domination of western Borneo.
Flag of Brunei Brunei or its non-tributary subjects own at least 4 provinces in the following area:
  • Kalimantan
Flag of Brunei Brunei:
  • Gains Yearly prestige.png 10 prestige

Every provinces open for colonization or our colony in Kalimantan and Banjar areas:

  • Gets “Potential Bruneian Colony” for the rest of the game, giving:
    • Local settler increase.png +50 Local settler increase
Conquer Berau icon
Conquer Berau
We will begin our conquest of eastern Borneo by attacking the Kingdom of Berau.
Flag of Brunei Brunei or its non-tributary subjects own at least 5 provinces in the following areas:
  • Sabah
  • Kutai
Flag of Brunei Brunei gains a permanent claim on the following areas:
  • Kutai
  • Banjar
Unite Borneo icon
Unite Borneo
We must unite all of Borneo under the Bruneian empire.
Flag of Brunei Brunei or its non-tributary subjects own the following areas:
  • Kalimantan
  • Banjar
  • Sabah
  • Brunei
  • Kutai
Flag of Brunei Brunei:
  • Gains Yearly prestige.png 50 prestige
Mission impaled soldies.png Conquer Sambas

Oceania build army mission.png Conquer Berau

Mend Civil Strife icon
Mend Civil Strife
The possibility of civil war is always present when the succession is not secure. We must avoid this outcome, or else struggle through the result.
Flag of Brunei Brunei:
  • Has at least Stability.png +2 stability
  • If is a Government monarchy.png monarchy
    • Has at least Legitimacy.png 90 Legitimacy
  • Else, if is a Government republic.png republic
    • Has at least Republican tradition.png 90 Republican tradition
  • At least one of:
    • The Disaster.png Civil War disaster has ended
    • All of:
      • Year is 1680 or later
      • The Disaster.png Civil War disaster is not ongoing or has never happened
Flag of Brunei Brunei:
  • Gains Stability.png 1 stability
  • Gains Yearly prestige.png 10 prestige
  • If is not revolutionary
    • Gains Absolutism.png 20 absolutism
  • Else,
    • Gains Revolutionary zeal.png 20 revolutionary zeal

Philipinas expansion[edit | edit source]

Mission Completion requirements Effects Prerequisites
Impress Sulu icon
Impress Sulu
We enjoy a close relationship with the small Sultanate of Sulu. We should secure these bonds to pave the way for their eventual integration into our empire.
If Flag of Sulu Sulu exists, is AI-controlled and is not a subject nation other than a tributary state.
  • Flag of Sulu Sulu:
    • Is not at war
    • Is guaranteed by Flag of Brunei Brunei
    • Has at least Opinion.png +150 opinion towards Flag of Brunei Brunei

Else:

If Flag of Sulu Sulu exists and is not a subject nation other than a tributary state.

Flag of Brunei Brunei gains a permanent claim on the following areas:

  • East Mindanao
  • West Mindanao
Conquer Mindanao icon
Conquer Mindanao
With the help of our subjects from Sulu, we will launch an invasion of Mindanao.
Flag of Brunei Brunei or its non-tributary subjects own at least 3 provinces in the following areas:
  • East Mindanao
  • West Mindanao
Flag of Brunei Brunei gains a permanent claim on the following area:
  • Visayas

Every provinces open for colonization or our colony in East Mindanao and West Mindanao areas:

  • Gets “Potential Bruneian Colony” for the rest of the game, giving:
    • Local settler increase.png +50 Local settler increase
Mission sw torquoise mining.png Impress Sulu
Impress Maynila icon
Impress Maynila
The Raja of Maynilla surely knows that he cannot resist us. Perhaps by courting his favour he will simply submit to our rule.
If Flag of Maynila Maynila exists, is AI-controlled and is not a subject nation other than a tributary state.

Else:

If Flag of Maynila Maynila exists and is not a subject nation other than a tributary state.

Flag of Brunei Brunei gains a permanent claim on the following areas:

  • Northern Luzon
  • Southern Luzon
Mission sw torquoise mining.png Impress Sulu
Conquer Luzon icon
Conquer Luzon
With Maynilla under our rule, the way is open for the Bruneian conquest of Luzon.
Flag of Brunei Brunei or its non-tributary subjects own at least 5 provinces in the following areas:
  • Northern Luzon
  • Southern Luzon
Flag of Brunei Brunei gains a permanent claim on the following area:
  • Visayas

Every provinces open for colonization or our colony in Northern Luzon and Southern Luzon areas:

  • Gets “Potential Bruneian Colony” for the rest of the game, giving:
    • Local settler increase.png +50 Local settler increase
Mission se birdmen.png Impress Maynila
Visayan Conquest icon
Visayan Conquest
With the conquest of the Visayan islands, our campaigns in the north-east will be complete.
Flag of Brunei Brunei or its non-tributary subjects own at least 13 provinces in the following areas:
  • East Mindanao
  • West Mindanao
  • Northern Luzon
  • Southern Luzon
  • Visayas
  • Palawan
Flag of Brunei Brunei:
  • Gains Navy tradition.png 20 navy tradition

Every provinces open for colonization or our colony in Visayas and Palawan areas:

  • Gets “Potential Bruneian Colony” for the rest of the game, giving:
    • Local settler increase.png +50 Local settler increase
Mission ne palisades.png Conquer Mindanao

Mission ne great lakes conquest.png Conquer Luzon


Indonesian missions[edit | edit source]

Control trade[edit | edit source]

Mission Completion requirements Effects Prerequisites
[Root.GetAdjective] Navy icon
[Root.GetAdjective] Navy
It is all but impossible to lead campaigns of conquest on foot in this region. We must maintain a powerful fleet of galleys and enough transport ships to carry our soldiers.
Country has at least Galley.png 30 galley ships Country gets “Galley Warfare” for Time Icon.png 20 years, giving the following effect:
  • Galley combat ability.png +20% Galley combat ability
Trade Dominance icon
Trade Dominance
In Nusantara the success of an empire is measured in its ability to control trade.
If DLC Dharma.png Dharma is active:
  • Owns any province with Province trade power value.png center of trade of at least level 3

Our country controls at least 60% of the trade in the home trade node

Country gets “Indonesia Trade Dominance” for Time Icon.png 20 years, giving the following effect:
  • Trade efficiency.png +15% Trade efficiency
The Spice Must Flow icon
The Spice Must Flow
We must achieve complete dominance over the spice trade, both in terms of production and distribution.
Country has the trading in bonus for Spices.png Spices

Country is the leading producer of Spices.png Spices

Country gets “The Spice Must Flow” for the rest of the game, giving the following effect:
  • Goods produced modifier.png +5% Goods produced modifier
Mission market place with asian traders.png Trade Dominance
Trade Supremacy icon
Trade Supremacy
The Straits of Malacca shall become far more than one stop along the maritime silk road. We shall make our homeland into the very center of global commerce.
Country is Flag of Malaya Malaya

Malacca trade node:

  • Is the highest valued trade node in the world
  • Our country is the strongest trade power in this node
Country gains Mercantilism.png 10% mercantilism Mission asian trader.png The Spice Must Flow

Dominate the islands[edit | edit source]

Mission Completion requirements Effects Prerequisites
Vassal Kingdoms icon
Vassal Kingdoms
We should not expand only through direct conquest. We should also subjugate other kingdoms and collect tribute from them.
Country has at least 3 vassals which:
  • Liberty desire.png Liberty desire is less than 50%
Country gets “Extracting Tribute” for Time Icon.png 20 years, giving the following effect:
  • Income from vassals.png +100% Income from vassals
Religious Conversion icon
Religious Conversion
The religious landscape of Nusantara is changing, and not necessarily in our interests. We must ensure that the people of our region follow the true faith.
It is not the Age of Discovery.png Age of Discovery

Religion is not in Pagan group
All provinces in the following areas have same religion as our country or are open for colonization:

  • If capital is in Kutai, Brunei, Kalimantan, Banjar or Sabah areas
    • All provinces in above areas
  • If capital is in East Java, Central Java, West Java, Lesser Sunda Islands, Surabaya or Banten areas
    • All provinces in above areas
  • If capital is in Aceh, Riau, Lampung, Jambi, Batak or Minangkabau areas
    • All provinces in above areas
  • If capital is in Central Tenasserim, North Tenasserim, Malaya, Johor, North Malaya or Malacca areas
    • All provinces in above areas
  • If capital is in Moluccas, North Sulawesi, South Sulawesi, Makassar or Spice Islands areas
    • All provinces in above areas
  • If capital is in Northern Luzon, Southern Luzon, East Mindanao, West Mindanao, Visayas or Palawan areas
    • All provinces in above areas
  • Else:
    • At least 30 provinces in any area
Country gets “Devotees of the Faith” for the rest of the game, giving the following effect:
  • Missionary maintenance cost.png −20% Missionary maintenance cost
Religious Dominance icon
Religious Dominance
To spread the faith is our sacred duty. All of Nusantara must know the light of the divine.
At least 60 provinces in the following regions have same religion as our country:

Country has converted at least 20 provinces.

Country gets “Religious Dominance” for the rest of the game, giving the following effect:
  • Tolerance of the true faith.png +2 Tolerance of the true faith
Mission hands praying.png Religious Conversion
Unite Nusantara icon
Unite Nusantara
All the peoples of the isles must be united into a single nation.
Country is Flag of Malaya Malaya

At least 70 provinces in the following regions are owned by our country:

Country gains permanent claims on the following region:

Country gets “United Nusantara” for the rest of the game, giving the following effect:

  • Diplomatic reputation.png +1 Diplomatic reputation

Set government rank to Empire rank Empire

Invade the Mainland icon
Invade the Mainland
Now that we have gathered the full strength of Nusantara, we can set our sights to the mainland, where crumbling kingdoms are ripe for conquest.
At least 50 provinces in the following region are owned by our country or its non-tributary subjects: Country gains permanent claims on the following region:

Country gets “Military Domination” for Time Icon.png 15 years, giving the following effect:

  • Morale of armies.png +10% Morale of armies
Mission invade island.png Unite Nusantara
Expel Europeans icon
Expel Europeans
The European powers are unwanted invaders in Nusantara. We will not be forced into unequal trade deals or accept their deceitful promises of protection. We will drive them out.
It is currently the Age of Revolutions.png Age of Revolutions or Age of Absolutism.png Age of Absolutism

No province in the following regions is owned by a country with Western technology group Western or Eastern technology group Eastern technology group

Country gains:
  • Absolutism.png 20 absolutism
  • Administrative power.png 100 administrative power
  • Diplomatic power.png 100 diplomatic power
  • Military power.png 100 military power
Mission invade island.png Unite Nusantara


Exploit local resources[edit | edit source]

Mission Completion requirements Effects Prerequisites
Palopo Iron icon
Palopo Iron
Sulawesi is named after its rich iron deposits. It would be foolish for us not to exploit these resources by building a weapons manufactory.
Province Palopo:
  • Is owned by our country or its non-tributary subjects
  • Has Weapons manufactory.png Weapons Manufactory building
Province Palopo gains permanent province modifier “Palopo Iron” for the rest of the game, giving the following effect:
  • Local goods produced +2 Local goods produced
Banjar Textiles icon
Banjar Textiles
Banjar's textile production is booming. We should encourage this industry by constructing a textile manufactory.
Province Banjar:
  • Is owned by our country or its non-tributary subjects
  • Has Textile manufactory.png Textile Manufactory building
Province Banjar gains permanent province modifier “Banjar Textiles” for the rest of the game, giving the following effect:
  • Local production efficiency.png +25% Local production efficiency
Lampung Peppers icon
Lampung Peppers
The southern region of Sumatra is famous for producing a huge portion of the world's peppers. We should ensure maximum yields by establishing factories in Lampung.
Province Tulangbewang:
  • Is owned by our country or its non-tributary subjects
  • Has Trade Company Trade Station building
Province Tulangbewang gains permanent province modifier “Lampung Pepper” for the rest of the game, giving the following effect:
  • Local goods produced +2 Local goods produced
Moluccan Cloves icon
Moluccan Cloves
Cloves are among the most highly prized goods in the world. If we could gain a monopoly on cloves, we could be rich beyond our dreams.
Provinces Ternate and Tidore:
  • Are owned by our country or its non-tributary subjects
  • Have Trade Company Trade Station building
Provinces Ternate and Tidore gain permanent province modifier “Clove Boom” for the rest of the game, giving the following effect:
  • Local production efficiency.png +20% Local production efficiency
Sea Cucumbers icon
Sea Cucumbers
Traders from Sulawesi tell of an island to the south where people harvest sea cucumbers. We should discover this island and either trade for this valuable commodity or else take over its production by force.
Province Tiwi:
  • At least one of:
    • Province is owned by our country or its non-tributary subjects
    • Province owner is allied to our country
  • If produces Gold Gold
    • Province Development.png Development is at least 15
  • Else:
    • At least one of:
      • Has Naval equipment.png Naval Equipment Manufactory building
      • Has Latin trade depot.png Trade Depot building
      • Has any manufactory
Province Tiwi gains permanent province modifier “Sea Cucumbers” for the rest of the game, giving the following effect:
  • Local goods produced +3 Local goods produced


References[edit | edit source]

  1. The script code is located in /Europa Universalis IV/missions/Brunei_Missions.txt and /Europa Universalis IV/missions/Indonesian_Missions.txt.