Bavaria

Primary culture
Capital province
Government
State religion
Technology group
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Please help with verifying or updating this infobox. It was last verified for version 1.33. |
Notes:
For countries with Bavarian primary culture.
- +10% Cavalry combat ability
- +50% Chance of new heir
Institute the Everlasting Succession
- +1 Yearly legitimacy
Bring in the Bavarian Purity Law
- +10% Production efficiency
Found the Bavarian State Orchestra
- +1 Yearly prestige
- +1 Yearly papal influence
- +3% Missionary strength vs heretics
- +10% National tax modifier
- +5% Discipline
Found the Royal Order of Saint George for the Defense of the Immaculate Conception
- +0.5 Yearly army tradition
- −10% Development cost
- For the areas, see Lower Bavaria, Upper Bavaria and East Bavaria.
Bavaria is a formable nation in South Germany. It exists in game starts from the 1st of December 1503 to the 12th of August 1704 and after the 7th of September 1714.
Formation[edit | edit source]
Form Bavaria
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Please help with verifying or updating this infobox. It was last verified for version 1.33. |
The once proud Duchy of Bavaria lies divided and weak. We must reunite its former territories and reclaim the glories of the past if we are to avoid being but a footnote in history.
Potential requirements
If the country is AI-controlled then it:
Playing with normal or historical nations. |
Allow
The country:
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Effects
The country:
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- AI will always take this decision
- AI gives "high priority" (400) to this decision
Missions[edit | edit source]
- Main article: Bavarian missions
Bavaria's missions center around expanding into their immediate vicinity.
Events[edit | edit source]
- Main article: Bavarian events
Achievements[edit | edit source]
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