|Please help with verifying or updating this infobox. It was last verified for version 1.33.|
- −20% Light ship cost
- +10% Goods produced modifier
- +20 Global settler increase
- −5% Technology cost
- +1 Yearly prestige
- +2 Tolerance of the true faith
- +15% Morale of armies
- +2% Missionary strength
- +10% Manpower recovery speed
- −15% Aggressive expansion impact
Bali is a minor Hindu nation, that now begins as a tributary of Majapahit at the 1444 start.
Decisions[edit | edit source]
Bali can form Malaya.
Please help with verifying or updating this infobox. It was last verified for version 1.33.
Unify all Malayan provinces in the region under one strong ruler.
Malaya does not exist.
If the country is AI-controlled then it:
Playing with normal or historical nations
The AI will always take this decision.
Missions[edit | edit source]
- Main article: Balinese missions
Strategy[edit | edit source]
With the most recent patch, it is now possible to start the game in 1444 as Bali. Beginning as a tributary of the the Majapahit Empire, Bali has an opportunity to expand, both due to the oncoming collapse of Majapahit due to the built-in disaster, and, unusually, through the very early colonization of a few neighboring islands. Bali is a Hindu religion Monarchy, with a meager 9 development and a minimal army and navy. They share a strait with another tributary of Majapahit, Blambangan, to the west, and with an uncolonized island, Lombok, to the east. Bali shares sea zones with only its two closest neighbors. Bali's national ideas include bonuses for tech cost reduction, settler growth and religious conversion as well as decent military boosts.
Initial Moves[edit | edit source]
Bali's only target for early conquest is Blambangan, which has slightly higher development than Bali and is their guaranteed rival at game start, being the only eligible target. The best course of action is likely to be patient, build relations with Sunda and Banjar, and see what happens to the Majapahit mainland. As part of the event, disloyal vassal states of Majapahit called Demak and Mataram may emerge and may even become independent by event, causing further weakness in your overlord, or becoming a new target themselves. Kediri (2691) or Kotagede (2690) are good provinces to fabricate claims on, as Mataram may emerge there. Accumulate favours with your allies and wait for the right moment to strike. Once at war, take as many loans as you need to win; full annexation will be the likely result of any lost war.
Alternatively, you can develop your island and, once you can afford it, complete Bali's short mission tree which grants you colonies on Lombok and later Sumbawa. Once both are complete, this will grant you access to forge claims on the Sulawesi nations, such as Makassar. When declaring war, be mindful that, due to the necessary amphibious landing and Bali's weak initial economy, most battles may be more difficult than expected. Landing in uncolonized native territory is not recommended: the natives do put up a decent fight against a player with MIL Technology 4 Chinese units. However, this also means that if the player wins the first battle, the defeated army will sometimes retreat into native territory and be destroyed there. Later on, a safer way is to settle a colony in the adjacent territory and launch an attack from there.
It is recommended to choose Exploration ideas as the first idea group; a colonist can be sent around the Spice Islands right away, although the islands east of Java are not the easiest place to colonize initially. Most of the archipelago is covered with terra incognita, and while the natives in Java can be difficult to deal with, the development from there can be very valuable. The initial re-settlement of the Spice Islands will require full military support and the stationed troops can still lose, if the aggressive natives spawn in short successions. Since all the islands west of Irian (Papua) do not count as overseas, full development increase can be expected from these provinces, although it also means overextension and normal coring cost in the meantime.
Other good idea groups for Bali are Expansion, Maritime, Naval, Quality, Religious and Defensive.
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|Indian technology group||Assam Bahmanis Bengal Orissa|
|Chinese technology group||Bali Brunei Dai Viet Japan Khmer Korea Majapahit Malaya Pagarruyung Pasai Sunda|
|Nomadic technology group||Jianzhou Uzbek Mongolia|
|Central African technology group||Kuba Mutapa|
|East African technology group||Ethiopia Mogadishu|
|Muslim technology group||Mamluks Morocco Tlemcen Tunis|
|West African technology group||Air Mali|
|Eastern technology group||Bosnia Byzantium Circassia Cyprus Georgia Greece Lithuania Montenegro Muscovy Novgorod Poland Ragusa Russia Serbia Theodoro Trebizond Tver Wallachia|
|Anatolian technology group||Ottomans|
|Muslim technology group||Granada|
|Nomadic technology group|
|Western technology group||United States|
|Mesoamerican technology group||Maya|
|North American technology group||Caddo Cherokee Iroquois|
|Andean technology group||Chachapoya Cusco Muisca|
|South American technology group||Mapuche|
|Polynesian technology group||Aotearoa Hawai'i Ngapuhi Ngati Awa Ngati Kahungunu Ngati Ranginui Ngati Toa Tainui Waitaha|