Aztec events

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This is a list of all of Flag of Aztec Aztec's events. They are located at /Europa Universalis IV/events/flavorAZT.txt. Some of the events from this file, not dealing with Aztec specifically, were moved to European diseases events list.

Flavour events[edit]

id

Msg event.pngThe Great Pyramid of Tenochtitlan


It has now been some years since our ancestors shook off the yoke of the Tepanecs of Azcapotzalco and instead joined together in the Aztec triple alliance of Tenochtitlan, Texcoco, and Tlacopan. Since then the power of our people has grown significantly and by now our state controls the entire valley of Mexico. The city states under our rule still remember that we were all equals not so long ago and it is uncertain how far we can trust their loyalties.
As it is every ruler's task to build a new stage of the Great Pyramid of Tenochtitlan we have an excellent opportunity to try the loyalty of our subjects. Any subject city that contributes to the project will be too preoccupied to revolt and any that refuses will have shown its worth and can be punished.


 
Trigger conditions
  • The Great Pyramid of Tenochtitlan has not fired before
  • Country is Flag of Aztec Aztec
  • Owns the province Mexico (852)
  • Has 3 or more provinces
  • Year is less than 1450
Mean time to happen
  • 1 year

Event button 547.png
All our subjects must contribute to the Pyramid!

Our provinces will pay for part of the cost of the Pyramid.

  • For every non-capital owned province one of the following happens:
    • 80% chance:
      • get “Contributing to the Great Temple” province modifier until the event Reaction to Pyramid Project:
        • -0.02 Local autonomy.png monthly autonomy change
    • 20% chance:
      • Noble rebels.png Noble rebels (size 1) rise up in revolt and occupy the province.
  • Trigger event Reaction to Pyramid Project in 120 days
Event button 547.png
Let us use our own resources for this project.
  • Lose 75 Administrative power.png administrative power
  • Lose 75 Diplomatic power.png diplomatic power
  • Mexico (852) gets “Great Temple of Tenochtitlan” modifier for the rest of the campaign:
    • +1 Prestige.png yearly prestige

Msg event.pngReactions to Pyramid Project


Much as we suspected not all of the cities under our control have welcomed the chance to put all of their resources at our disposal, and it seems clear that we will have to carry a larger part of the costs than we had hoped.


 
Trigger conditions

This event has not fired before.

Is triggered only by

the event The Great Pyramid of Tenochtitlan − option “All our subjects must contribute to the Pyramid!”.


Option conditions

Event trigger.pngEnabled if: If Aztec has at least 2 provinces with the modifier “Contributing to the Great Temple”, then:

Event button 547.png
Ok.

The great contributions we have received have resulted in an impressive addition to the Pyramid.
Flag of Aztec Aztec:

  • loses Administrative power.png25 Administrative power
  • loses Diplomatic power.png25 Diplomatic power
  • gains Prestige.png10 Prestige
  • gains Icon legitimacy monarchy.png25 Legitimacy

Mexico (852) gets the modifier “Great Temple of Tenochtitlan” for the rest of the campaign with the following effect:

  • Prestige.png+1 Yearly prestige

Every Aztec province with the modifier “Contributing to the Great Temple” loses it.


Event trigger.pngEnabled if: If Aztec has exactly 1 province with the modifier “Contributing to the Great Temple”, then:

Event button 547.png
Ok.

The contributions from our provinces have paid for part of the new Pyramid.
Flag of Aztec Aztec:

  • loses Administrative power.png35 Administrative power
  • loses Diplomatic power.png35 Diplomatic power
  • gains Prestige.png5 Prestige
  • gains Icon legitimacy monarchy.png5 Legitimacy

Mexico (852) gets the modifier “Great Temple of Tenochtitlan” for the rest of the campaign with the following effect:

  • Prestige.png+1 Yearly prestige

Every Aztec province with the modifier “Contributing to the Great Temple” loses it.


Event trigger.pngEnabled if: If Aztec does not have a province with the modifier “Contributing to the Great Temple”, then:

Event button 547.png
Ok.

The Pyramid is effectively paid for by only the central government and other city states in its immediate surroundings.
Flag of Aztec Aztec country:

  • loses Administrative power.png75 Administrative power
  • loses Diplomatic power.png75 Diplomatic power

Mexico (852) gets the modifier “Great Temple of Tenochtitlan” for the rest of the campaign with the following effect:

  • Prestige.png+1 Yearly prestige

Msg event.pngTlacaelel


Tlacaelel, the foremost architect of the Aztec Triple Alliance and the first person to be named its Cihuacoatl, prime minister, is an indispensable force within our state. Having served a number of Tlatoanis, Tlacaelel is by now involved in the running of almost every part of our state. He is the one who organizes our military campaigns, he handles our finances and when our Tlatoani is in the field he acts in his stead.
Above all however Tlacaelel is a great champion for the worship of Huitzilopochtli and has taken a number of measures to ensure that our deity and the martial traditions that surround him is given the proper respect.


 
Trigger conditions
  • Country is Flag of Aztec Aztec
  • Is not at war
  • Year is less than 1487
Mean time to happen
  • 90 months

Event button 547.png
Great!
  • Gain 10 Prestige.png prestige
  • Gain 75 Administrative power.png administrative power
  • Gain 75 Military power.png military power

Msg event.pngSumptuary Laws & Warrior Culture


Every male in our society is expected to take up arms in times of war and the success of our state has always depended on our brave warriors. In order to further encourage the warrior culture of our people the Cihuacoatl is now working on a set of laws restricting everything from how our subjects dress, what they may buy in the markets and what ornaments they can use or what offices may be held in government.
While these laws will protect the rights of our nobility they are above all a way to reward valorous warriors. For the commoners their skill in battle will be what determines how they dress and what they may own. Even among the nobles positions in government will only be open to those who fight without fear.


 
Trigger conditions
  • Event Sumptuary Laws & Warrior Culture has not fired yet
  • Country is Flag of Aztec Aztec
  • Year is less than 1460
Mean time to happen
  • 48 months

Event button 547.png
Implement the Sumptuary Laws.
  • Lose 100 Administrative power.png administrative power
  • Receive the modifier “Sumptuary Laws” for the rest of the campaign:
    • +2.5% Discipline.png discipline
    • -0.05 War exhaustion.png monthly war exhaustion
Event button 547.png
We do not need such laws, tradition will remain our guideline.
  • If this country's Icon stability.png stability is lower than 3
    • Gain Icon stability.png 1 stability
  • If this country's Icon stability.png stability is 3
    • Gain Administrative power.png 50 administrative power
  • Gain 15 Legitimacy.png legitimacy

Msg event.pngThe Famine Year of the One Rabbit


Time is a cycle and what has been will always come again. The year of the one rabbit is upon us and so are the snows, the frost and later on the droughts associated with it.
The weather will not be kind to us this year and a great famine is tearing up our society. As desperate men sell their children into slavery to feed their remaining families some demand that our $MONARCHTITLE$ should release them of servitude to him and allow them to seek new lives elsewhere.


 
Trigger conditions
  • Event The Famine Year of the One Rabbit has not fired yet
  • Country is Flag of Aztec Aztec
  • Year is at least 1450
  • Year is less than 1460
Mean time to happen
  • 30 months

Event button 547.png
Allow People to Resettle.
  • Lose 1 Icon stability.png stability
  • Reduce the capital's Tax Base Icon.png base tax by -1
  • Add the modifier “Year of One Rabbit” for 1 years:
    • +15% Stability cost modifier.png stability cost modifier
    • -0.25 Goods produced.png goods produced
    • +1 National unrest.png national unrest
Event button 547.png
Hold them against their will.
  • Lose 1 Icon stability.png stability
  • Increase Local unrest.png local unrest in the capital by 10
  • Add the modifier “Year of One Rabbit” for 1 years:
    • +15% Stability cost modifier.png stability cost modifier
    • -0.25 Goods produced.png goods produced
    • +1 National unrest.png national unrest

Msg event.pngBeginning of a New Cycle.


As we leave the disastrous year of One Rabbit behind us we enter a new cycle and the signs tell us this cycle is one that will see the rise of our people to greatness. A great happiness fills the hearts of our people as we perform the traditional New Fire Ceremony, they know the harsh times are behind them and that the coming years is going to be the beginning of the Aztec era.


 
Trigger conditions Mean time to happen
  • 1 month

Event button 547.png
For thus it is ended; thus sickness and famine have left us
  • If this country's Icon stability.png stability is lower than 3
    • Gain Icon stability.png 1 stability
  • If this country's Icon stability.png stability is 3
    • Gain Administrative power.png 50 administrative power
  • If DLC El Dorado.png El Dorado is active:
  • Add the modifier “Recovering after Famine” for 1 years:
    • -15% Stability cost modifier.png stability cost modifier
    • -1 National unrest.png national unrest

Msg event.pngThe Power Balance of the Triple Alliance


While the Aztec Empire can be seen as a unified state in many ways it is still technically an alliance of the three cities of Tenochtitlan, Texcoco and Tlacopan. When the alliance was created the first two could be said to have been of equal strength with Tenochtitlan being the center of a stronger military culture while Texcoco was the center of law, engineering and the arts. These roles have only become more pronounced as our empire has grown. Tenochtitlan, as the dominant city in all military matters has therefore come to rise to a position above the others and many of our subservient chiefs now send their tribute directly to Tenochtitlan.


 
Trigger conditions
  • Event The Power Balance of the Triple Alliance has not fired yet
  • Country is Flag of Aztec Aztec
  • Has at least 10 cities
  • Year is at least 1470
  • Year is less than 1500
Mean time to happen
  • 90 months

Event button 547.png
Continue to centralize power in Tenochtitlan.
  • If this country's Icon stability.png stability is lower than 3
    • Gain Icon stability.png 1 stability
  • If this country's Icon stability.png stability is 3
    • Gain Administrative power.png 50 administrative power
  • Gain 5 Prestige.png prestige
Event button 547.png
Attempt to empower Texcoco to a greater degree.
  • Lose 1 Icon stability.png stability
  • Add the modifier “Influence of Texcoco” for the rest of the campaign:
    • -5% Administrative technology cost administrative technology cost
    • +0.02 Autonomy.png monthly autonomy change

Msg event.pngLegal Reform of Nezahualcoyotl


Traditionally legal matters in Mesoamerican states are left to the respective judges of the subject cities. As the Aztec state has grown however this has lead to considerable differences within its borders. Nezahualcoyotl, the leader of Texcoco, has therefore created a new collection of laws with strict rules and specified punishments for every crime. The plan is for these new laws to be implemented all over the Aztec domain resulting in a more unified Aztec legal system.
To be sure that the local judges actually do make use of these new laws a number of them also deal with the punishment of judges that don't perform their duties in accordance with the laws.


 
Trigger conditions
  • Event Legal Reform of Nezahualcoyotl has not fired yet
  • Country is Flag of Aztec Aztec
  • Has at least 10 cities
  • Year is at least 1470
  • Year is less than 1500
Mean time to happen
  • 90 months

Event button 547.png
Let us implement these laws immediately!
  • Lose 100 Administrative power.png administrative power
  • Add the modifier “Laws of Nezahualcoyotl” for the rest of the campaign:
    • -0.03 Autonomy.png monthly autonomy change
Event button 547.png
Why meddle with that which has worked for generations?
  • If this country's Icon stability.png stability is lower than 3
    • Gain Icon stability.png 1 stability
  • If this country's Icon stability.png stability is 3
    • Gain Administrative power.png 50 administrative power
  • Gain 15 Legitimacy.png legitimacy

Msg event.pngAztec Merchants Harassed


The Tenochtitlan Pochteca Guild is complaining that the Totonacs to our north have been harassing their members. The Totonac claim that the traders are nothing but Aztec spies. Apart from the general slight against our country these long distance merchants are the only source of some of the luxury items that our society uses to distinguish between the social classes..


 
Trigger conditions Mean time to happen
  • 60 months

Event button 547.png
They will regret this.

Altepetls revolts[edit]

Msg event.pngAltepetl Revolt


Many of the city states absorbed into the Aztec Empire retain a high degree of autonomy and in many places the former local rulers still hold considerable power. One such city state has recently refused to provide the tribute we are due and the customary headdress of warning that was sent to its leader does not seem to have had much effect. A single city is hardly a considerable threat but should others see us as weak they might well follow into open rebellion.


 
Trigger conditions
  • Country is Flag of Aztec Aztec
  • Has at least 8 provinces
  • Administrative tech.png Administrative technology is lower than 5
  • Any of the following:
    • Icon stability.png Stability is lower than 1
    • 5 or more Icon war exhaustion.png war exhaustion
    • Legitimacy.png Legitimacy is less than 50
  • Any owned province can spawn the Separatists rebel type
Mean time to happen
  • 120 months

Event button 547.png
Attempt to conspire with the elders of the city to stop this.
Event button 547.png
Prepare a military expedition to depose the leader of the city.
  • Random owned province:
    • Limited to:
      • The province is not the Capital.png capital of the country
      • Controlled by our country
      • Can spawn the Separatists rebel type
    • Separatist rebels.png Separatists (size 1) rise up in revolt and occupy the province.

Msg event.pngRebellion Averted


The emissary we sent to the elders of the city has managed to convince them to take care of the problem of the obstinate chief.


 
Trigger conditions
  • None
Is triggered only by

selecting Attempt to conspire with the elders of the city to stop this. in Msg event.png Altepetl Revolt event


Event button 547.png
Ok.
  • Gain 5 Prestige.png prestige

Msg event.pngRebellion Grows


Our actions to avert rebellion have so far had little effect. The slowness of our reaction has resulted in more cities joining and an open revolt is now afoot.


 
Trigger conditions
  • None
Is triggered only by

selecting Attempt to conspire with the elders of the city to stop this. in Msg event.png Altepetl Revolt event


Event button 547.png
Ok.
  • Random owned province:
    • Limited to:
      • The province is not the Capital.png capital of the country
      • Controlled by our country
      • Can spawn the Separatists rebel type
    • Separatist rebels.png Separatists (size 1) rise up in revolt.
  • Random owned province:
    • Limited to:
      • The province is not the Capital.png capital of the country
      • Controlled by our country
      • Can spawn the Separatists rebel type
    • Separatist rebels.png Separatists (size 1) rise up in revolt and occupy the province.


Msg event.pngDisloyal Altepetls


The arrival of the hostile European forces in our lands has not gone unnoticed among the more dissatisfied elements among our subjects. While many remain hesitant about what to make of these newcomers others have shown little hesitation and have already pledged to aid the Europeans to overthrow our rule.


 
Trigger conditions
  • Event Disloyal Altepetls has not fired yet
  • Country is Flag of Aztec Aztec
  • One of the following is true:
  • Flag of Aztec Aztec is at war with any European country, which either:
    • has at least 50% war score against Aztec
    • controls Aztecan Capital.png capital
Mean time to happen
  • 2 months

Immediate effects

Four random, non capital provinces, that can spawn separatist rebels, get "altepl_joins_invader" flag.


Event button 547.png
Ok.
  • Randomly chosen country at war with Aztec and with capital in Europe, which either:
    • has at least 50% war score against Aztec
    • controls Aztecan Capital.png capital

Every own province with "altepl_joins_invader" flag spawn a separatist rebels size 1

Msg event.pngDisloyal Altepetls


A number of dissatisfied subjects of the Aztec Empire have taken this opportunity to defy Tenochtitlan and will help us fight the Aztecs while protecting their own freedom.


 
Trigger conditions
  • None
Is triggered only by

Msg event.png Disloyal Altepetls event


Event button 547.png
Ok.

4 Aztec provinces will Revolt

  • Separatist rebels.png Separatists (size 1) friendly to this country rise up in revolt and occupy every province with "altepl_joins_invader" flag.

The Temple City of Cholula[edit]

This event allows pagan nations converting to Nahuatl.png Nahuatl religion. It doesn't work correctly for countries outside of Americas (most notably Flag of Ryukyu Ryukyu) and has nothing to do with Flag of Aztec Aztec.

Msg event.pngThe Temple City of Cholula


We have conquered the city of Cholula, an ancient Temple city dedicated to the worship of Quetzalcoatl and a major Mesoamerican pilgrim site. Throughout the city there are hundreds of temples to the pagan gods and a steady stream of natives travel here every year.


 
Trigger conditions
  • Does not follow Nahuatl.png Nahuatl religion
  • Owns Cholula (2644) province
  • Cholula (2644) has “Cholula Temples” modifier
Mean time to happen
  • 1 year

Option conditions

Event trigger.pngEnabled if: Always:

Event button 547.png
Destroy the Temples.

AI will select this option with 50% probability if the second one is enabled and always otherwise.

  • Adds 1% of yearly income
  • Cholula (2644) loses “Cholula Temples” modifier
  • Increase Local unrest.png local unrest in Cholula (2644) by 5

Event trigger.pngEnabled if: If this country:

then:

Event button 547.png
This is a fascinating religion, let us embrace it.

If this option is enabled, AI will select it with 50% probability.


Event trigger.pngEnabled if: If this country:

then:

Event button 547.png
Let them continue to worship their gods here.

Never selected by AI.

  • Lose 1 Icon stability.png stability.
  • Cholula (2644) loses “Cholula Temples” modifier.
  • Increase Tax Base Icon.png base tax in Cholula (2644) by 1.