This article is considered accurate for the current version (1.28) of the game.
Traditions:
- +10% Infantry combat ability
- +25% Looting speed
Elder Council
- −10% Advisor cost
The Slave Forts
- +10% Institution spread
The Akan Coalition
- −15% Mercenary maintenance
The Golden Stool
- +1 Yearly legitimacy
Centralized Coalition
- +15% National manpower modifier
Osei Kwadwo's Reforms
- +10% National tax modifier
National Army
- −5 Years of separatism
Ambition:
- +1 Merchant
The Ashanti can appear by an event that triggers after the year 1500, similarly to Funj. In the earliest historical start they have two provinces and their capital Kumasi produces gold.