Please help with verifying or updating older sections of this article. At least some were last verified for version 1.26.
Military traditions location
Army tradition and navy tradition (collectively military tradition) are long term, floating measures of the pool of experience of a nation's military forces on land and sea. They give bonuses depending on their strength, are gained through actions of the appropriate forces and decay over time if not increased. Army tradition provides higher morale and quicker manpower recovery, and naval tradition provides higher morale and better trade steering. High tradition significantly improves the skill of recruited military leaders.
Please help with verifying or updating this section. It was last verified for version 1.27.
Apart from increasing the chances of getting better generals (Military Leader), army tradition gives the following bonuses, scaling up to 100% maximum as below:[1]
Please help with verifying or updating this table. It was last verified for version 1.33.
Battles are the primary source of army tradition for small and medium-sized nations. You can view how much you gained in any particular battle on the battle result screen. The exact formula for tradition gain is not currently known, but you get more tradition the more losses you suffer, relative to your total force limit. Losing a battle will cause you to gain more tradition than winning.
Certain ideas increase the amount of military tradition gained from battles:
Traditions
Ideas
Bonuses
Policies
+100%
Zulu traditions
Defensive idea 1: Battlefield Commissions
—
—
+50%
—
Dhundhari idea 5: Battles in Foreign Lands
Mapuche idea 3: Mapuche Tactics
Miao idea 7: Legacy of the Miao Rebellions
Montferrat idea 5: Apennine Campaigns
Thomondian idea 6: Thomond's Army Reform
Fulani ambition
—
Certain Monuments also increase army tradition from battles:
Each successful siege grants +2 army tradition, based on the fort's level versus the max fort level for the sieging army. For example, if the max fort level is 4 and you siege a level 4 fort, you will get 2 army tradition. If the max fort level is 4 and you siege down a level 2 fort, you will get 1 tradition. Successfully sieging forts is the primary source of army tradition for larger nations.
Some events can affect tradition.
Several ideas contribute to tradition:
Traditions
Ideas
Bonuses
Policies
+1.00
—
PLC idea 3: Obrona Potoczna
—
—
+0.50
Afghan traditions
Bahmani traditions
Karamanid traditions
Prussian traditions
Songhai traditions
Quality idea 2: Quality Education
Armenian idea 6: Nakharar Titles
Baluch idea 7: Baluchi Leadership
Bavarian idea 7: Found the Royal Order of Saint George for the Defense of the Immaculate Conception
Battles are the primary source of navy tradition. You can view how much you gained in any particular battle on the battle result screen. The amount of tradition gained in battle is directly proportional to the casualties inflicted on the enemy, as well as the relative strength of the nations involved. Small weak nations will gain considerably more tradition when fighting large strong nations. The number of ships that you send into battle, the losses that you suffer, and the quality of your leader have no observable effect on your naval tradition gain.
Some ideas increase the naval tradition gain from battles:
Traditions
Ideas
Bonuses
Policies
+50%
—
Fijian idea 4: Waqa Drua
Tiwi idea 4: Purrukapali
Malayan Sultanate ambition
Divine-Maritime: Maritime Scribes
Light ships that are protecting trade or privateering grant +2 naval tradition per year for every 100% of your naval force limits utilized in this manner. The formula is
Some ideas increase the naval tradition from protecting trade:
The base tradition decays are 5% of the current tradition annually. (This means –5% of the current tradition, not a flat –5; so if you have 20 tradition then decay will change it by -1 annually.)
Ideas and policies that reduce yearly navy tradition decay are:
Traditions
Ideas
Bonuses
Policies
−1%
Mindanao traditions
Aristocratic idea 5: Noble Officers
Luzon idea 5: Luzon Sailors
Mahri idea 6: Book of Navigation
So idea 2: Wakou Tradition
Sulawesi idea 2: The Bajau
Utsunomiya idea 4: Cadet Branches in Western Japan
Candarid ambition
Sulu ambition
Aristocratic-Maritime: Noble Naval Traditions
Note: Battles lost will not reduce tradition. It is gained regardless of victory or defeat.
In addition Innovativeness reduces navy tradition decay up to -1% at 100 innovativeness.
Furthermore, each level 3 Coastal Center of Trade will provide a -0.2% reduction to the decay rate. For example, having 10 level 3 Coastal Centers of Trade (regardless of location) changes decay rate by -2%.
↑this is rounded to +0.03 Yearly army tradition when displaying the effect of one township in the game. But when calculating the total yearly army tradition, the real value +0.025 is used.