Advisor-related events

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This is a subset of the generic events from /Europa Universalis IV/events/RandomEvents.txt.

id

Msg event.pngExceptional Year (1450–1550)


Excellent business environment combined with good harvests were once in a while a blessing for the nation's tax base, generating higher income for the realm.


 
Trigger conditions Is triggered only by

Bi-yearly pulse

Weight modifiers

The country:


Option conditions

Event trigger.pngAlways enabled:

Event button 547.png
Collect the benefits over time.

The country gains the modifier "Exceptional Year" for 1 year, with the following effect:

National tax modifier.png +50% national tax modifier

Event trigger.pngAlways enabled:

Event button 547.png
Take advantage of the benefits at once.

The country gains Gold Icon.png ducats equal to 0.1 years of income.


Event trigger.pngEnabled if: the country's ruler has the Midas Touched, Industrious, or Entrepreneur personality.

Event button 547 green.png
Invest the money in promising new projects.

Any or all of the below may take effect.

  • If the country's ruler has the Entrepreneur personality:
    A random owned province in the capital area gets Production.png +2 base production.
  • If the country's ruler has the Industrious personality:
    A random owned province in the capital area gets Production.png +2 base production.
  • If the country's ruler has the Midas Touched personality:
    A random owned province in the capital area gets Tax Base Icon.png +2 base tax.
id

Msg event.pngExceptional Year (1550–1650)


Excellent business environment combined with good harvests were once in a while a blessing for the nation's tax base, generating higher income for the realm.


 
Trigger conditions Is triggered only by

Bi-yearly pulse

Weight modifiers

The country:


Option conditions

Event trigger.pngAlways enabled:

Event button 547.png
Collect the benefits over time.

The country gains the modifier "Exceptional Year" for 1 year, with the following effect:

National tax modifier.png +50% national tax modifier

Event trigger.pngEnabled if: the country's ruler has the Embezzler personality.

Event button 547 green.png
Let us divert as much as possible to our central treasury.

Gain Gold Icon.png ducats equal to 0.15 years of income.


Event trigger.pngEnabled if: the country's ruler has the Midas Touched, Industrious, and/or Entrepreneur personality.

Event button 547 green.png
Invest the money in promising new projects.

Any or all of the below may take effect.

  • If the country's ruler has the Entrepreneur personality:
    A random owned province in the capital area gets Production.png +2 base production.
  • If the country's ruler has the Industrious personality:
    A random owned province in the capital area gets Production.png +2 base production.
  • If the country's ruler has the Midas Touched personality:
    A random owned province in the capital area gets Tax Base Icon.png +2 base tax.
id

Msg event.pngExceptional Year (after 1650)


Excellent business environment combined with good harvests were once in a while a blessing for the nation's tax base, generating higher income for the realm.


 
Trigger conditions Is triggered only by

Bi-yearly pulse

Weight modifiers

The country:


Option conditions

Event trigger.pngAlways enabled:

Event button 547.png
Collect the benefits over time.

The country gains the modifier "Exceptional Year" for 1 year, with the following effect:

National tax modifier.png +50% national tax modifier

Event trigger.pngAlways enabled:

Event button 547.png
Take advantage of the benefits at once.

The country gains Gold Icon.png ducats equal to 0.05 years of income.


Event trigger.pngEnabled if: the country's ruler has the Embezzler personality.

Event button 547 green.png
Let us divert as much as possible to our central treasury.

The country gains Gold Icon.png ducats equal to 0.10 years of income.


Event trigger.pngEnabled if: the country's ruler has the Midas Touched, Industrious, or Entrepreneur personality.

Event button 547 green.png
Invest the money in promising new projects.

Any or all of the below may take effect.

  • If the country's ruler has the Entrepreneur personality:
    A random owned province in the capital area gets Production.png +2 base production.
  • If the country's ruler has the Industrious personality:
    A random owned province in the capital area gets gets Production.png +2 base production.
  • If the country's ruler has the Midas Touched personality:
    A random owned province in the capital area gets gets Tax Base Icon.png +2 base tax.
id

Msg event.pngRush of Merchants


Trade expansion has led to a growing desire among our merchants to start new trade ventures outside our borders.


 
Trigger conditions

The country:

  • has a trader advisor.
  • does not have the modifier "Rush of Merchants".
  • does not have the modifier "Monetary Benefits".
Is triggered only by

Bi-yearly pulse

Weight modifiers

The country:


Option conditions

Event trigger.pngAlways enabled:

Event button 547.png
Receive extra merchants.

The country gains the modifier "Rush of Merchants" for 5 years, with the following effect:

Trade efficiency.png +10% trade efficiency

Event trigger.pngAlways enabled:

Event button 547.png
Receive monetary benefits.

The country gains the modifier "Monetary Benefits" for 5 years, with the following effect:

National tax modifier.png +10% national tax modifier

Event trigger.pngEnabled if: the country's ruler has the Charismatic Negotiator personality.

Event button 547 green.png
The state should help them negotiate better terms.

The country gains the modifier "Monetary Benefits" for 10 years, with the following effect:

National tax modifier.png +10% national tax modifier

Event trigger.pngEnabled if: the country's ruler has the Navigator personality.

Event button 547 green.png
We can support them by investing in better ships.

The country gains the modifier "Rush of Merchants" for 10 years, with the following effect:

Trade efficiency.png +10% trade efficiency
id

Msg event.pngExcellent Diplomacy


Diplomacy between nations was often affected by the fame and numerous other achievements of a nation. Her diplomats would capitalize on those factors to achieve better results than usual in their negotiations.


 
Trigger conditions

The country:

Is triggered only by

Bi-yearly pulse

Weight modifiers

The country:

The country's ruler


Option conditions

Event trigger.pngAlways enabled:

Event button 547.png
Bask in the glory.

The country gains Prestige.png 10 prestige.


Event trigger.pngAlways enabled:

Event button 547.png
Improve our reputation.

The country gains Diplomatic power.png 25 diplomatic power.


Event trigger.pngEnabled if:

Event button 547 green.png
We have the [Monarch.GetTitle] to thank for this.

The country gains the modifier "Excellent Diplomacy" for 10 years, with the following effect:

Diplomatic reputation.png +1 diplomatic reputation
id

Msg event.pngReformation of the Army


Plans are currently being made for a smaller reform of our Army. New tactics, weapons and commands are some of the areas being discussed to improve our combat efficiency.


 
Trigger conditions

The country:

Is triggered only by

Bi-yearly pulse

Weight modifiers

The country:

The country's ruler:


Option conditions

Event trigger.pngAlways enabled:

Event button 547.png
Invest in army technology.

The country gains Military power.png 50 military power.


Event trigger.pngAlways enabled:

Event button 547.png
Improve our existing army.

The country gains Army tradition.png 20 army tradition.


Event trigger.pngEnabled if: the country's ruler has the Martial Educator personality.

Event button 547 green.png
Let's go with a more ambitious program of improvements.

The country gains Army tradition.png 35 army tradition.


Event trigger.pngEnabled if: the country's ruler has the Tactical Genius or Inspiring Leader personality.

Event button 547 green.png
[Monarch.GetName] will make good use of this opportunity.

The country gains Military power.png 75 military power.

id

Msg event.pngReformation of the Navy


Plans are currently being made for a smaller reform of our Navy. New tactics, weapons and commands are some of the areas being discussed to improve our combat efficiency.


 
Trigger conditions

The country:

Is triggered only by

Bi-yearly pulse

Weight modifiers

The country:

The country's ruler:


Option conditions

Event trigger.pngAlways enabled:

Event button 547.png
Invest in naval technology.

The country gains Diplomatic power.png 50 diplomatic power.


Event trigger.pngAlways enabled:

Event button 547.png
Improve our existing navy.

The country:

  • gains Navy tradition.png 20 navy tradition.
  • gains Sailors.png sailors equal to 100% of the yearly sailor increase.

Event trigger.pngEnabled if: the country's ruler has the Navigator personality.

Event button 547 green.png
Let's go with a more ambitious program of improvements.

The country:

  • gains Navy tradition.png 30 navy tradition.
  • gains Sailors.png sailors equal to 150% of the yearly sailor increase.

Event trigger.pngEnabled if: the country's ruler has the Expansionist personality.

Event button 547 green.png
[Monarch.GetName] will make good use of this opportunity.

The country gains Diplomatic power.png 75 diplomatic power.

id

Msg event.pngUncooperative Philosopher


Many times men of ideas would posit ideas that ran counter to accepted doctrine either from the monarch or the Church. The state would normally try to get the thinker to recant his ideas and, failing that, would resort to imprisonment or execution. Men like Giordano Bruno, Thomas Moore and Galileo are classic examples of troublesome thinkers.


 
Trigger conditions

The country:

Is triggered only by

Bi-yearly pulse

Weight modifiers

The country:


Option conditions

Event trigger.pngAlways enabled:

Event button 547.png
Imprison [him/her].
  • If this country has a stability of -3, then it:
    loses Administrative power.png 100 administrative power.
  • If this country has a stability of at least -2, then it:
    loses Icon stability.png 1 stability.
  • If The Cossacks.png The Cossacks DLC is active and the clergy estate exists:
    the Clergy.png clergy estate gains Estate loyalty 10 loyalty.

Event trigger.pngAlways enabled:

Event button 547.png
Allow [him/her] to remain free.
  • The country loses Prestige.png 10 prestige.
  • If The Cossacks.png The Cossacks DLC is active and the clergy estate exists:
    the Clergy.png clergy estate loses Estate loyalty 10 loyalty.

Event trigger.pngEnabled if: the country's ruler has the Free Thinker personality.

Event button 547 green.png
He's got some interesting ideas actually!

The country:

  • loses Administrative power.png 25 administrative power.
  • loses Prestige.png 10 prestige.

If The Cossacks.png The Cossacks DLC is active and the clergy estate exists:

the Clergy.png clergy estate loses Estate loyalty 10 loyalty.
id

Msg event.pngRemoval of Advisor


Sometimes an advisor's poor performance or bad judgment would have disastrous effects making the government turn against them.


 
Trigger conditions

The country:

Is triggered only by

Bi-yearly pulse

Weight modifiers

The country:


Event button 547.png
Fire them!
  • The Advisor Statesman.png statesman leaves the country's court.
  • If this country is the Emperor of China,
    then it loses Meritocracy.png5 meritocracy.
Event button 547.png
We have faith in them.

The country loses Prestige.png 10 prestige.

id

Msg event.pngHeretic Advisor


Small bouts of heretical ideas would spring up from time to time, frightening the local rulers. Most were simple people who did not realize that their interpretation went counter to established doctrine but sometimes even people in the royal court would be influenced.


 
Trigger conditions

The country:

Is triggered only by

Bi-yearly pulse

Weight modifiers

The country:


Event button 547.png
Fire them!
  • The Advisor Statesman.png statesman leaves the country's court.
  • If The Cossacks DLC is active and the clergy estate exists:
    the Clergy.png clergy estate gains Estate loyalty 10 loyalty.
  • If this country is the Emperor of China,
    then it loses Meritocracy.png5 meritocracy.
Event button 547.png
We have faith in them.
  • The country loses Prestige.png 10 prestige.
  • If The Cossacks DLC is active and the clergy estate exists:
    the Clergy.png clergy estate loses Estate loyalty 10 loyalty.
id

Msg event.pngStatesman gains power


Using more or less questionable methods, some advisors would stop at nothing to elevate their status in the royal court.


 
Trigger conditions

The country:

Is triggered only by

Bi-yearly pulse

Weight modifiers

The country:

The country's ruler:


Event button 547.png
Fire them!
  • The Advisor Statesman.png statesman leaves the country's court.
  • If this country is the Emperor of China,
    then it loses Meritocracy.png5 meritocracy.
Event button 547.png
They are doing a great job

The country loses Prestige.png 10 prestige.

id

Msg event.pngHeresy!


One of your advisors argued with the Bishop during your last banquet and now the Church has sent an inquisitor to question the advisor about their ideas. You could spend your influence to defend them or bow to the Church to gain the Pope's benevolence.


 
Trigger conditions

The country:

Is triggered only by

Bi-yearly pulse


Immediate effects
  • If The Cossacks DLC is active and the clergy estate exists:
    Set a random owned province controlled by the Clergy.png clergy and with the country's religion as the origin_of_bishop target.
  • If The Cossacks DLC is not active or the clergy estate does not exist:
    Set a random owned province with a Latin temple.png temple and with the country's religion as the origin_of_bishop target.

Option conditions

Event trigger.pngAlways enabled:

Event button 547.png
Father, your will be done

The country:

  • gains access to a level 1 Advisor inquisitor.png inquisitor advisor with the Culture icon.png culture of the origin_of_bishop target if any province matched the criteria, else use normal culture selection.
  • gains Papal influence.png 10 papal influence.

If The Cossacks DLC is active and the Clergy.png clergy estate exists:

the Clergy.png clergy estate gains Estate loyalty 10 loyalty.
  • The Advisor Natural Scientist.png natural scientist, Advisor Philosopher.png philosopher, Advisor Artist.png artist, or Advisor Theologian.png theologian advisor dies.
  • If this country is the Emperor of China,
    then it loses Meritocracy.png5 meritocracy.

Event trigger.pngAlways enabled:

Event button 547.png
Poison the Bishop's lunch, next time!

The country:

  • gains Administrative power.png 50 administrative power.
  • loses Papal influence.png 20 papal influence.

If The Cossacks DLC is active and the clergy estate exists:

  • the Clergy.png clergy estate loses Estate loyalty 10 loyalty.

Event trigger.pngEnabled if: the country's ruler has the Pious personality.

Event button 547 green.png
The [Monarch.GetTitle] will take care of this.

The country:

  • gains Administrative power.png 50 administrative power.
  • loses Papal influence.png 5 papal influence.
id

Msg event.pngBible printed!


A talented inventor of our country made something many considered impossible. He managed to devise a method that allows him to build a press to print huge amounts of copies of the Holy Bible, allowing every Christian to have one and rendering many monks across the world jobless. He started with the Bible but soon other books will be printed to spread enlightenment across the continent. As classics are rediscovered in Europe, the whole continent is going to change forever.


 
Trigger conditions

The country:

  • has the Catholic religion.
  • has a theologian advisor.
  • does not have the bible_printed flag.

The printing press institution has spawned.

Is triggered only by

Bi-yearly pulse

Weight modifiers

The country:

  • has a culture is in the Germanic group: ×5

Event button 547.png
Glory to God!
  • The country gains Prestige.png 25 prestige.
  • A random owned province in which the Printing Press.png printing press institution's spread is lower than 50% gains 50% progress toward it.
id

Msg event.pngA greedy corsair


Your most feared privateer decided that enemy vessels were not enough to satisfy his lust for loot and glory, so he started to attack your own merchant fleet. The merchants are asking for his head, but your treasurer suggested that you could find an arrangement with him, since your exhausted coffers could benefit from some extra money.


 
Trigger conditions

The country:

Is triggered only by

Bi-yearly pulse


Event button 547.png
We must protect our merchants, sink that greedy bastard!
  • The country gains Diplomatic power.png 75 diplomatic power.
  • The Advisor Navigator.png navigator or Advisor Naval reformer.png naval reformer advisor dies.
  • If this country is the Emperor of China,
    then it loses Meritocracy.png5 meritocracy.
Event button 547.png
Pecunia non olet, right?

The country:

  • gains Gold Icon.png ducats equal to 0.2 years of income.
  • loses Mercantilism.png 2% mercantilism.
id

Msg event.pngDeath of a Merchant


One of the greatest and richest men in $COUNTRY$ has died without an heir. He was a well known patron of religion and the arts.


 
Trigger conditions
  • None
Is triggered only by

Bi-yearly pulse


Option conditions

Event trigger.pngAlways enabled:

Event button 547.png
The state needs the money.

The country gains Gold Icon.png ducats equal to 0.25 years of income.


Event trigger.pngAlways enabled:

Event button 547.png
Use them as he would have.

The country:

  • gains access to one of the following level 1 advisors at random with a 50% discount to hire/maintain:
    • Advisor Theologian.png theologian.
    • Advisor Artist.png artist.
    • Advisor Philosopher.png philosopher.
  • gains Prestige.png 15 prestige.

Event trigger.pngEnabled if:

  • the country's ruler has the Zealot or Tolerant personality.
  • the country earns at least Gold Icon.png 16 ducats per month in income.
Event button 547 green.png
I know just who should receive our patronage.

The country:

  • gains Prestige.png 15 prestige.
  • gains access to a Advisor Theologian.png theologian advisor, with skill scaled to the country's income. This advisor will be 50% cheaper to hire and maintain.

If this country is the Emperor of China,

  • then it gains Meritocracy.png5 meritocracy.

Event trigger.pngEnabled if:

Event button 547 green.png
I know just who should receive our patronage.

The country:

  • gains Prestige.png 15 prestige.
  • gains access to a Advisor Philosopher.png philosopher advisor, with skill scaled to the country's income. This advisor will be 50% cheaper to hire and maintain.

If this country is the Emperor of China,

  • then it gains Meritocracy.png5 meritocracy.
id

Msg event.pngDisagreeing advisor


One of our advisors, while having been a faithful servant so far, but now they seem to have grown too insolent. The advisor dares to denounce our great $MONARCHTITLE$'s policies and recently did so in public in front of foreign ambassadors. Even if there might be some grounds for these criticisms, we shouldn't let open criticism of the $MONARCHTITLE$ become a habit of anyone.


 
Trigger conditions
  • The country has at least one advisor.
Is triggered only by

Bi-yearly pulse


Event button 547.png
But it was a good point...

The country:

  • loses Prestige.png 10 prestige.
  • gains one of the following at random:
    • Administrative power.png 25 administrative power.
    • Diplomatic power.png 25 diplomatic power.
    • Military power.png 25 military power.
Event button 547.png
Off with their head!
  • A random advisor dies.
  • If this country is the Emperor of China,
    then it loses Meritocracy.png5 meritocracy.
id

Msg event.pngPrivateers captured


One of our captains has shown excessive skill in naval combat by capturing a privateer that has been trying to plunder our ships. It is not the first time he has managed to outwit the enemy captains and he has already gained quite a lot of fame among our fleet.


 
Trigger conditions

The country:

Is triggered only by

Bi-yearly pulse


Immediate effects

Randomly select one of the country's rivals with the modifier "Privateers" and designate it as the rival_country target.


Event button 547.png
We shall reward him with a promotion.

The country gains an Admiral.png admiral with 50 navy tradition.

Event button 547.png
A man of such skill would be welcomed at our court.
  • The country gains access to a level 2 Advisor Naval reformer.png naval reformer advisor with the culture and religion of the rival_country target.

If this country is the Emperor of China,

  • then it gains Meritocracy.png5 meritocracy.
id

Msg event.pngAn example to us all


As the Army is starting to enjoy the fruits of our increased favor, many young officers are looking for opportunities to distinguish themselves. One captain in particular stands out - he even cuts a striking figure!


 
Trigger conditions

The country:

Is triggered only by

Bi-yearly pulse


Event button 547.png
Interesting.

The country gains access to a level 1 Advisor Grand Captain.png grand captain advisor.

id

Msg event.pngA new religion spreads?


Our peasant rabble is performing strange rituals involving some kind of ...balls? We have to prevent another religious turmoil!


 
Trigger conditions

The country:

Is triggered only by

Bi-yearly pulse

Weight modifiers
  • The country owns a province with English culture: ×2

Event button 547.png
At least keep our universities clean!
  • If the country's religion is Catholicism Catholic, then it:
    gains Papal influence.png 10 papal influence.
  • If country's religion is not Catholicism Catholic and it is not a lesser partner in a Personal union.png personal union, then it:
    • gains Legitimacy.png 10 legitimacy.
    • gains Horde unity 10 horde unity.
  • Every owned province with English culture gains the province modifier "Football" for 50 years, with the following effect:
Local unrest.png +1 local unrest
Event button 547.png
My advisors haven't even heard of football?!
  • A random advisor leaves the country's court.
  • If this country is the Emperor of China,
    then it loses Meritocracy.png5 meritocracy.
id

Msg event.pngAn astonishing performance


Recently, a young female troubadour who has won fame across Europe for her unconventional music was invited to perform at your court. The sight of her costume prompted the entire room to gasp. Her songs had countless instances of thinly-disguised innuendo and references to unconventional sex acts - at one point the archbishop turned scarlet and stormed out of the room. The performance concluded, all eyes turn to you to hear your response.


 
Trigger conditions

The country:

Is triggered only by

Bi-yearly pulse


Option conditions

Event trigger.pngAlways enabled:

Event button 547.png
Provocative and mesmerizing commentary on romance and gender in contemporary society!

The country gains Administrative power.png 20 administrative power.


Event trigger.pngAlways enabled:

Event button 547.png
Ridiculous trash for stupid people! Get out of my sight!

The country:

  • gains Prestige.png 5 prestige.
  • gains access to a female level 1 Advisor Artist.png artist advisor. This advisor is 50% cheaper to hire and maintain.

If this country is the Emperor of China,

  • then it gains Meritocracy.png5 meritocracy.

Event trigger.pngEnabled if: the country's ruler has the Free Thinker personality.

Event button 547 green.png
Fascinating Stuff!

The country gains Diplomatic power.png 50 diplomatic power.