Advisor-related events

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This is a subset of the generic events.[1]

Events[edit]

id

Msg event.pngExceptional Year (1450–1550)


Excellent business environment combined with good harvests were once in a while a blessing for the nation's tax base, generating higher income for the realm.


 
Trigger conditions Is triggered only by

Bi-yearly pulse

Weight modifiers

The country:


Option conditions

Event trigger.pngAlways enabled:

Event button 547.png
Collect the benefits over time.

The country gains the modifier "Exceptional Year" for 1 year, with the following effect:

National tax modifier.png +50% national tax modifier

Event trigger.pngAlways enabled:

Event button 547.png
Take advantage of the benefits at once.

The country gains Gold Icon.png ducats equal to 0.1 years of income.


Event trigger.pngEnabled if: the country's ruler has the Midas Touched, Industrious, or Entrepreneur personality.

Event button 547 green.png
Invest the money in promising new projects.

Any or all of the below may take effect.

  • If the country's ruler has the Entrepreneur personality:
    A random owned province in the capital area gets Production.png +2 base production.
  • If the country's ruler has the Industrious personality:
    A random owned province in the capital area gets Production.png +2 base production.
  • If the country's ruler has the Midas Touched personality:
    A random owned province in the capital area gets Tax Base Icon.png +2 base tax.
id

Msg event.pngExceptional Year (1550–1650)


Excellent business environment combined with good harvests were once in a while a blessing for the nation's tax base, generating higher income for the realm.


 
Trigger conditions Is triggered only by

Bi-yearly pulse

Weight modifiers

The country:


Option conditions

Event trigger.pngAlways enabled:

Event button 547.png
Collect the benefits over time.

The country gains the modifier "Exceptional Year" for 1 year, with the following effect:

National tax modifier.png +50% national tax modifier

Event trigger.pngEnabled if: the country's ruler has the Embezzler personality.

Event button 547 green.png
Let us divert as much as possible to our central treasury.

Gain Gold Icon.png ducats equal to 0.15 years of income.


Event trigger.pngEnabled if: the country's ruler has the Midas Touched, Industrious, and/or Entrepreneur personality.

Event button 547 green.png
Invest the money in promising new projects.

Any or all of the below may take effect.

  • If the country's ruler has the Entrepreneur personality:
    A random owned province in the capital area gets Production.png +2 base production.
  • If the country's ruler has the Industrious personality:
    A random owned province in the capital area gets Production.png +2 base production.
  • If the country's ruler has the Midas Touched personality:
    A random owned province in the capital area gets Tax Base Icon.png +2 base tax.
id

Msg event.pngExceptional Year (after 1650)


Excellent business environment combined with good harvests were once in a while a blessing for the nation's tax base, generating higher income for the realm.


 
Trigger conditions Is triggered only by

Bi-yearly pulse

Weight modifiers

The country:


Option conditions

Event trigger.pngAlways enabled:

Event button 547.png
Collect the benefits over time.

The country gains the modifier "Exceptional Year" for 1 year, with the following effect:

National tax modifier.png +50% national tax modifier

Event trigger.pngAlways enabled:

Event button 547.png
Take advantage of the benefits at once.

The country gains Gold Icon.png ducats equal to 0.05 years of income.


Event trigger.pngEnabled if: the country's ruler has the Embezzler personality.

Event button 547 green.png
Let us divert as much as possible to our central treasury.

The country gains Gold Icon.png ducats equal to 0.10 years of income.


Event trigger.pngEnabled if: the country's ruler has the Midas Touched, Industrious, or Entrepreneur personality.

Event button 547 green.png
Invest the money in promising new projects.

Any or all of the below may take effect.

  • If the country's ruler has the Entrepreneur personality:
    A random owned province in the capital area gets Production.png +2 base production.
  • If the country's ruler has the Industrious personality:
    A random owned province in the capital area gets gets Production.png +2 base production.
  • If the country's ruler has the Midas Touched personality:
    A random owned province in the capital area gets gets Tax Base Icon.png +2 base tax.
id

Msg event.pngRush of Merchants


Trade expansion has led to a growing desire among our merchants to start new trade ventures outside our borders.


 
Trigger conditions

The country:

  • has a trader advisor.
  • does not have the modifier "Rush of Merchants".
  • does not have the modifier "Monetary Benefits".
Is triggered only by

Bi-yearly pulse

Weight modifiers

The country:


Option conditions

Event trigger.pngAlways enabled:

Event button 547.png
Receive extra merchants.

The country gains the modifier "Rush of Merchants" for 5 years, with the following effect:

Trade efficiency.png +10% trade efficiency

Event trigger.pngAlways enabled:

Event button 547.png
Receive monetary benefits.

The country gains the modifier "Monetary Benefits" for 5 years, with the following effect:

National tax modifier.png +10% national tax modifier

Event trigger.pngEnabled if: the country's ruler has the Charismatic Negotiator personality.

Event button 547 green.png
The state should help them negotiate better terms.

The country gains the modifier "Monetary Benefits" for 10 years, with the following effect:

National tax modifier.png +10% national tax modifier

Event trigger.pngEnabled if: the country's ruler has the Navigator personality.

Event button 547 green.png
We can support them by investing in better ships.

The country gains the modifier "Rush of Merchants" for 10 years, with the following effect:

Trade efficiency.png +10% trade efficiency
id

Msg event.pngExcellent Diplomacy


Diplomacy between nations was often affected by the fame and numerous other achievements of a nation. Her diplomats would capitalize on those factors to achieve better results than usual in their negotiations.


 
Trigger conditions

The country:

Is triggered only by

Bi-yearly pulse

Weight modifiers

The country:

The country's ruler


Option conditions

Event trigger.pngAlways enabled:

Event button 547.png
Bask in the glory.

The country gains Prestige.png 10 prestige.


Event trigger.pngAlways enabled:

Event button 547.png
Improve our reputation.

The country gains Diplomatic power.png 25 diplomatic power.


Event trigger.pngEnabled if:

Event button 547 green.png
We have the [Monarch.GetTitle] to thank for this.

The country gains the modifier "Excellent Diplomacy" for 10 years, with the following effect:

Diplomatic reputation.png +1 diplomatic reputation
id

Msg event.pngReformation of the Army


Plans are currently being made for a smaller reform of our Army. New tactics, weapons and commands are some of the areas being discussed to improve our combat efficiency.


 
Trigger conditions

The country:

Is triggered only by

Bi-yearly pulse

Weight modifiers

The country:

The country's ruler:


Option conditions

Event trigger.pngAlways enabled:

Event button 547.png
Invest in army technology.

The country gains Military power.png 50 military power.


Event trigger.pngAlways enabled:

Event button 547.png
Improve our existing army.

The country gains Army tradition.png 20 army tradition.


Event trigger.pngEnabled if: the country's ruler has the Martial Educator personality.

Event button 547 green.png
Let's go with a more ambitious program of improvements.

The country gains Army tradition.png 35 army tradition.


Event trigger.pngEnabled if: the country's ruler has the Tactical Genius or Inspiring Leader personality.

Event button 547 green.png
[Monarch.GetName] will make good use of this opportunity.

The country gains Military power.png 75 military power.

id

Msg event.pngReformation of the Navy


Plans are currently being made for a smaller reform of our Navy. New tactics, weapons and commands are some of the areas being discussed to improve our combat efficiency.


 
Trigger conditions

The country:

Is triggered only by

Bi-yearly pulse

Weight modifiers

The country:

The country's ruler:


Option conditions

Event trigger.pngAlways enabled:

Event button 547.png
Invest in naval technology.

The country gains Diplomatic power.png 50 diplomatic power.


Event trigger.pngAlways enabled:

Event button 547.png
Improve our existing navy.

The country:

  • gains Navy tradition.png 20 navy tradition.
  • gains Sailors.png sailors equal to 100% of the yearly sailor increase.

Event trigger.pngEnabled if: the country's ruler has the Navigator personality.

Event button 547 green.png
Let's go with a more ambitious program of improvements.

The country:

  • gains Navy tradition.png 30 navy tradition.
  • gains Sailors.png sailors equal to 150% of the yearly sailor increase.

Event trigger.pngEnabled if: the country's ruler has the Expansionist personality.

Event button 547 green.png
[Monarch.GetName] will make good use of this opportunity.

The country gains Diplomatic power.png 75 diplomatic power.

id

Msg event.pngUncooperative Philosopher

The philosopher [Root.Adm_Advisor.GetName] has not shied back from expressing opinions contrary to those of both the [Root.GetRulerTitleOrRegency] and the Holy Church. [Root.Adm_Advisor.GetHerHisCap] latest publishings appear to have been particularly provocative, so much so that the Church is demanding we hand [Root.Adm_Advisor.GetHerHim] over to their inquisitors to be tried for heresy and "persuaded" to recant. Denying the them this would anger the Church greatly, but [Root.Adm_Advisor.GetName] has many supporters among the [Root.GetAdjective] intelligentsia.
 
Trigger conditions

The country:

Is triggered only by

the bi-yearly pulse I.

Base weight
100
Weight modifiers

The country:

  • is a lucky nation: ×0.5
  • does not have innovative idea 3 ‘Scientific Revolution’: ×2
  • has innovative idea 4 ‘Dynamic Court’: ×0.66

Option conditions

Event trigger.pngAlways enabled:

Event button 547.png
Imprison $PHILOSOPHER_O_PRONOUN$.

If the country has a stability of −3:

  • then it loses Administrative power.png100 administrative power.
  • else it loses Icon stability.png1 stability.

If the country has the Clergy.png clergy estate,

  • then the estate gains Estate loyalty 10 loyalty,
  • else if the country is HinduismHindu and has the Brahmins.png brahmins estate,
    • then the estate gains Estate loyalty 10 loyalty.

The philosopher leaves the court.


Event trigger.pngAlways enabled:

Event button 547.png
Allow $PHILOSOPHER_O_PRONOUN$ to remain free.

The country:

  • loses Prestige.png10 prestige.

If the country has the Clergy.png clergy estate,

  • then the estate loses Estate loyalty 10 loyalty,
  • else if the country is HinduismHindu and has the Brahmins.png brahmins estate,
    • then the estate loses Estate loyalty 10 loyalty.

If Flag of the Papal State the Papal State exist then:

  • Flag of the Papal State the Papal State gets the opinion modifier ‘Sheltering Heretical Philosopher’ towards the country worth 24py −60 with a yearly decay of +1.

Event trigger.pngEnabled if: the country's ruler has the Idea cost.png ‘Free Thinker’ personality.

Event button 547 green.png
[Root.Adm_Advisor.GetSheHeCap]'s got some interesting ideas actually!

The country:

  • gains Administrative power.png25 administrative power.
  • loses Prestige.png10 prestige.

If the country has the Clergy.png clergy estate,

  • then the estate loses Estate loyalty 10 loyalty,
  • else if the country is HinduismHindu and has the Brahmins.png brahmins estate,
    • then the estate loses Estate loyalty 10 loyalty.

If Flag of the Papal State the Papal State exist then:

  • Flag of the Papal State the Papal State gets the opinion modifier ‘Sheltering Heretical Philosopher’ towards the country worth 24py −60 with a yearly decay of +1.
id

Msg event.pngParliament Demands [Root.Dip_Advisor.GetName]'s Removal

Citing several example of [Root.Dip_Advisor.GetHerHis] allegedly poor performance and bad judgment (but in fact motivated by [Root.Dip_Advisor.GetHerHis] outspoken criticism of them), parliamentary leaders are demanding the removal of [Root.Dip_Advisor.GetName] from office.
 
Trigger conditions

The country:

Is triggered only by

the bi-yearly pulse I.

Base weight
100
Weight modifiers

The country:

  • is a lucky nation: ×0.5
  • has hired a level 3 statesman: ×0.66
  • has not hired a statesman of at least level 2: ×2

Event button 547.png
Fire [Root.Dip_Advisor.GetHerHim]!

The Advisor Statesman.png statesman leaves the country's court.

If this country is the Emperor of China,

  • then it loses Meritocracy.png5 meritocracy.
Event button 547.png
We have faith in [Root.Dip_Advisor.GetHerHim].

The country loses Prestige.png10 prestige.

id

Msg event.pngHeretic Advisor

The [Root.GetClergyName] are outraged that a heretic, our [Root.GetEventAdvisorTitle] [Root.GetEventAdvisorName], should be employed as an advisor to the [Root.Monarch.GetTitle]. They demand [Root.GetEventAdvisorHerHis] immediate removal!
 
Trigger conditions

The country:

Is triggered only by

the bi-yearly pulse I.

Base weight
100
Weight modifiers

The country:


Event button 547.png
Fire [Root.GetEventAdvisorHerHim]!

A random heretic advisor leaves the country's court.

If the country has the Clergy.png clergy estate,

  • then the estate gains Estate loyalty 10 loyalty,
  • else if the country is HinduismHindu and has the Brahmins.png brahmins estate,
    • then the estate gains Estate loyalty 10 loyalty.

If this country is the Emperor of China,

  • then it loses Meritocracy.png5 meritocracy.
Event button 547.png
We have faith in [Root.GetEventAdvisorHerHim].

The country:

  • loses Prestige.png10 prestige.

If the country has the Clergy.png clergy estate,

  • then the estate loses Estate loyalty 10 loyalty,
  • else if the country is HinduismHindu and has the Brahmins.png brahmins estate,
    • then the estate loses Estate loyalty 10 loyalty.
id

Msg event.pngStatesman gains power

It seems that one of our advisors, [Root.Dip_Advisor.GetName], will stop at nothing to elevate [Root.Dip_Advisor.GetHerHis] position. Using more or less questionable methods, [Root.Dip_Advisor.GetSheHe] has come to command the undivided attention of the [Root.Monarch.GetTitle], who is said to obey [Root.Dip_Advisor.GetHerHis] every whim.
 
Trigger conditions

The country:

Is triggered only by

the bi-yearly pulse I.

Base weight
100
Weight modifiers

The country:

  • is a lucky nation: ×0.5
  • has a ruler with an administrative skill of:
    • of at least 4: ×0.66
    • less than 1: ×2

Event button 547.png
Fire [Root.Dip_Advisor.GetHerHim]!

The Advisor Statesman.png statesman leaves the country's court.

If this country is the Emperor of China,

  • then it loses Meritocracy.png5 meritocracy.
Event button 547.png
[Root.Dip_Advisor.GetSheHeCap] is doing a great job.

The country loses Prestige.png10 prestige.

id

Msg event.pngBible printed!

A talented [Root.GetAdjective] inventor has made something many considered impossible. He managed to devise a method that allows him to build a press to print huge amounts of copies of the Holy Bible, allowing every Christian to have one and rendering many monks across the world jobless. He started with the Bible but soon other books will be printed to spread enlightenment across the continent. As the classics are rediscovered in Europe, the whole continent is going to change forever.
 
Trigger conditions

The country:

  • is CatholicismCatholic.
  • has employed a theologian.
  • owns a province that:
    • is CatholicismCatholic, ProtestantismProtestant, Reformed.pngReformed, Anglican.pngAnglican or HussiteHussite.
    • is in Europe.
    • has at least 1 but less than 50 support for printing press.

The Printing Press.png printing press has been discovered.
This event has never happened before in any country.

Is triggered only by

the bi-yearly pulse IV.

Base weight
100
Weight modifiers

The country:

  • has a culture of the Germanic group: ×5

Event button 547.png
Glory to God!

The country:

  • gains Prestige.png25 prestige.

A random province of the country that

  • is CatholicismCatholic, ProtestantismProtestant, Reformed.pngReformed, Anglican.pngAnglican or HussiteHussite,
  • is in Europe,
  • has at least 1 but less than 50 support for printing press,

gains 50% support for printing press.

id

Msg event.pngHeresy!

Your [Root.Adm_Advisor.GetTitle] [Root.Adm_Advisor.GetName] argued with the Bishop during your last banquet. It seems the debate became quite heated, so much so that the Church has sent an inquisitor to question [Root.Adm_Advisor.GetName] about [Root.Adm_Advisor.GetHerHis] ideas. You could spend your influence to defend them or bow to the Church to gain the Pope's goodwill.
 
Trigger conditions

The country:

Is triggered only by

the bi-yearly pulse I.

Base weight
100

Immediate effects

A random province of the country with state religion and preferably with a taxation building is marked.


Option conditions

Event trigger.pngAlways enabled:

Event button 547.png
Father, your will be done

The country:

  • gains access to a level 1 Advisor inquisitor.png inquisitor with the Culture icon.png culture of the marked province.
  • gains Papal influence.png10 papal influence.

If the country has the Clergy.pngclergy estate:

  • then the Clergy.pngclergy estate gains Estate loyalty10 loyalty.

If this country is the Emperor of China,

  • then it loses Meritocracy.png5 meritocracy.

All Advisor Natural Scientist.png natural scientist, Advisor Philosopher.png philosopher, Advisor Artist.png artist and Advisor Theologian.png theologian advisors die.


Event trigger.pngAlways enabled:

Event button 547.png
Poison the Bishop's lunch, next time!

The country:

  • gains Administrative power.png50 administrative power.
  • loses Papal influence.png20 papal influence.

If the country has the Clergy.pngclergy estate:

  • then the Clergy.pngclergy estate loses Estate loyalty10 loyalty.

Event trigger.pngEnabled if: the country's ruler has the Devotion.png ‘Pious’ personality:

Event button 547 green.png
The [Monarch.GetTitle] will take care of this.

The country:

  • gains Administrative power.png50 administrative power.
  • loses Papal influence.png5 papal influence.
id

Msg event.pngA Greedy Corsair

Your most feared privateer, [Root.Dip_Advisor.GetName], decided that enemy vessels were not enough to satisfy [Root.Dip_Advisor.GetHerHis] lust for loot and glory, so [Root.Dip_Advisor.GetSheHe] started to attack your own merchant fleet. The merchants are asking for [Root.Dip_Advisor.GetHerHis] head, but your treasurer suggests that you could find an arrangement with [Root.Dip_Advisor.GetHerHim], since your exhausted coffers could benefit from some extra money. After all, the [Root.Dip_Advisor.GetWomanMan] is in fact a trusted advisor...
 
Trigger conditions

The country:

Is triggered only by

the bi-yearly pulse I.

Base weight
100

Event button 547.png
We must protect our merchants, sink that greedy bastard!

The country:

  • gains Diplomatic power.png 75 diplomatic power.

The employed Advisor Navigator.png navigator and Advisor Naval reformer.png naval reformer advisor die.
If this country is the Emperor of China,

  • then it loses Meritocracy.png5 meritocracy.
Event button 547.png
Pecunia non olet, right?

The country:

  • gains Gold Icon.png0.2 years of income.
  • loses Mercantilism.png2% mercantilism.
id

Msg event.pngDeath of a Merchant

Event trigger.png The description below is one of several available for this event.

One of the greatest and richest men in [Root.GetUsableName], [Root.trader_name.GetName], has died without an heir. A well-respected trader who built his fortune from commerce, he was a well known patron of religion and the arts. Now, in death, he has bequeathed all his wealth to the state.


 
Trigger conditions
  • None
Is triggered only by

the bi-yearly pulse IV.

Base weight
100

Option conditions

Event trigger.pngAlways enabled:

Event button 547.png
The state needs the money.

The country:

  • gains Gold Icon.png0.25 years of income.

Event trigger.pngAlways enabled:

Event button 547.png
Use them as he would have.

The country:

  • gains Prestige.png15 prestige.
  • gets access to one of the following discounted advisors (level 1) at random:
    • Advisor Theologian.png theologian,
    • Advisor Artist.png artist,
    • Advisor Philosopher.png philosopher.

Event trigger.pngEnabled if: the country:

  • has a ruler with the Missionary strength.png ‘Zealot’ or Tolerance heretic.png ‘Tolerant’ personality.
  • has an income of at least Gold Icon.png 16 ducats per month.
Event button 547 green.png
I know just who should receive our patronage.

The country:

  • gains Prestige.png15 prestige.
  • gets access to a discounted Advisor Theologian.png theologian with its skill scaled to the country's income.

If this country is the Emperor of China,

  • then it gains Meritocracy.png5 meritocracy.

Event trigger.pngEnabled if: the country:

  • has a ruler with the Idea cost.png ‘Free Thinker’ or Possible advisors.png ‘Well Advised’ personality.
  • has an income of at least Gold Icon.png 16 ducats per month.
Event button 547 green.png
I know just who should receive our patronage.

The country:

  • gains Prestige.png15 prestige.
  • gets access to a discounted Advisor Philosopher.png philosopher with its skill scaled to the country's income.

If this country is the Emperor of China,

  • then it gains Meritocracy.png5 meritocracy.
id

Msg event.pngDisagreeing Advisor

[Root.GetEventAdvisorName], our [Root.GetEventAdvisorTitle], has been a faithful servant so far, but now [Root.GetEventAdvisorSheHe] seems to have let [Root.GetEventAdvisorHerHis] prominence get to [Root.GetEventAdvisorHerHis] head and has become insolent. [Root.GetEventAdvisorSheHeCap] dares to denounce our great [Root.Monarch.GetTitle]'s policies and recently did so in public in front of foreign ambassadors. Even if there might be some grounds for these criticisms, we shouldn't let open disparagement of the [Root.Monarch.GetTitle] become a habit.
 
Trigger conditions

The country:

Is triggered only by

the bi-yearly pulse IV.

Base weight
100

Immediate effects

Mark a random employed advisor.


Event button 547.png
But it was a good point...

The country:

  • loses Prestige.png10 prestige.
  • gains depending on the category of the marked advisor one of the following:
    • Administrative power.png25 administrative power.
    • Diplomatic power.png25 diplomatic power.
    • Military power.png25 military power.
Event button 547.png
Off with [Root.GetEventAdvisorHerHis] head!

The marked employed advisor dies.
If this country is the Emperor of China,

  • then it loses Meritocracy.png5 meritocracy.
id

Msg event.pngPrivateer Captured

One of our captains has shown excessive skill in naval combat by capturing a [rival_country.GetAdjective] privateer who has been trying to plunder our ships. It is not the first time he has managed to outwit the enemy captains and he has already gained quite a lot of fame among our fleet.
 
Trigger conditions

The country:

Is triggered only by

the bi-yearly pulse IV.

Base weight
100

Event button 547.png
We shall reward him with a promotion.

The country:

  • gets an Admiral.png admiral with 50 navy tradition.
Event button 547.png
A man of such skill would be welcomed at our court.

The country:

  • gets access to a level 2 Advisor Naval reformer.png naval reformer.

If this country is the Emperor of China,

  • then it gains Meritocracy.png5 meritocracy.
id

Msg event.pngAn example to us all

As the Army is starting to enjoy the fruits of our increased favor, many young officers are looking for opportunities to distinguish themselves. One captain in particular stands out - he even cuts a striking figure!
 
Trigger conditions

The country:

Is triggered only by

the bi-yearly pulse IV.

Base weight
100

Event button 547.png
Interesting.

The country:

  • gets access to a discounted level 1 Advisor Grand Captain.png grand captain.

If this country is the Emperor of China,

  • then it gains Meritocracy.png5 meritocracy.
id

Msg event.pngA new religion spreads?

Our peasant rabble is performing strange rituals involving some kind of ...balls? We have to prevent another religious turmoil!
 
Trigger conditions

The country:

  • has embraced the enlightenment institution.
  • has at least one advisor.
  • is a monarchy.
  • does not own a province with the modifier ‘Football’.
Is triggered only by

the bi-yearly pulse I.

Base weight
100
Weight modifiers
  • The country owns a province with English culture: ×2

Event button 547.png
At least keep our universities clean!

If the country:

  • is CatholicismCatholic then it:
    • gains Papal influence.png10 papal influence.
  • is not CatholicismCatholic and it is not a lesser partner in a Personal union.png personal union then it:
    • gains Legitimacy.png10 legitimacy.
    • gains Horde unity10 horde unity.

Every province of the country with English culture gets the modifier ‘Football’ for 50 years, with the following effect:

  • Local unrest.png +1 local unrest.
Event button 547.png
My advisors haven't even heard of football?!

A random advisor leaves the country's court.
If this country is the Emperor of China,

  • then it loses Meritocracy.png5 meritocracy.
id

Msg event.pngAn astonishing performance

Recently, a young female troubadour called [Root.female_troubadour.GetName] who has won fame across Europe for her unconventional music was invited to perform at your court. The sight of her costume prompted the entire room to gasp. Her songs had countless instances of thinly-disguised innuendo and references to unconventional sex acts - at one point the archbishop turned scarlet and stormed out of the room. The performance concluded, all eyes turn to you to hear your response.
 
Trigger conditions

The country:

Is triggered only by

the bi-yearly pulse I.

Base weight
100

Option conditions

Event trigger.pngAlways enabled:

Event button 547.png
Provocative and mesmerizing commentary on romance and gender in contemporary society!

The country:

  • gains Prestige.png5 prestige.
  • gains access to a female level 1 Advisor Artist.png artist advisor. This advisor is 50% cheaper to hire and maintain.

If this country is the Emperor of China,

  • then it gains Meritocracy.png5 meritocracy.

Event trigger.pngAlways enabled:

Event button 547.png
Ridiculous trash for stupid people! Get out of my sight!

The country gains Administrative power.png20 administrative power.


Event trigger.pngEnabled if: the country's ruler has the Idea cost.png ‘Free Thinker’ personality.

Event button 547 green.png
Fascinating Stuff!

The country gains Diplomatic power.png50 diplomatic power.

Footnotes[edit]

  1. The script code of the events can be found in /Europa Universalis IV/events/RandomEvents.txt.